Difference between revisions of "Before the Echo"
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Revision as of 10:40, 25 March 2017
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Developers | |
---|---|
Iridium Studios | |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | October 20, 2011 |
macOS (OS X) | October 14, 2015[1] |
Linux | October 14, 2015[1] |
Echo | |
---|---|
Before the Echo | 2011 |
There Came an Echo | 2015 |
Key points
- Originally titled Sequence; renamed due to legal issues.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
- Game uses controller HUD if controller is present. Simply unplug/disable controller when playing with keyboard and mouse.
Audio settings
- Includes audio calibration.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.7 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible Shader model 3 support |