Difference between revisions of "Escape Goat 2"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 10:06, 20 January 2017
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Magical Time Bean | |
Publishers | |
Double Fine Productions | |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | March 24, 2014 |
macOS (OS X) | March 24, 2014 |
Linux | March 24, 2014 |
Escape Goat | |
---|---|
Escape Goat | 2012 |
Escape Goat 2 | 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
- The soundtrack is available for purchase at composer's Bandcamp.
Game data
Configuration files location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | 7 |
Processor (CPU) | 1.8 GHz | 2.4 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 200 MB | NVIDIA Geforce 6xx |
Video card (GPU) | NVIDIA GT/S 4xx Intel 4000 DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | 10.9.2 |
Processor (CPU) | 1.8 GHz | 2.4 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) | OpenGL 3.3 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.15+ | S3TC texture support |
Processor (CPU) | 1.8 GHz | 2.4 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) | OpenGL 3.3 compatible |