Difference between revisions of "Glossary:OpenGL"
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OpenGL (Open Graphics Library) is an open standard, cross-language, multi-platform application programming interface (API) for rendering graphics in both 2D and 3D. OpenGL extensions are decided upon by the ARB (OpenGL Architecture Review Board); voting members have included: Apple, SGI, Dell, NVIDIA, and IBM. Microsoft left in 2003 to focus on DirectX. | OpenGL (Open Graphics Library) is an open standard, cross-language, multi-platform application programming interface (API) for rendering graphics in both 2D and 3D. OpenGL extensions are decided upon by the ARB (OpenGL Architecture Review Board); voting members have included: Apple, SGI, Dell, NVIDIA, and IBM. Microsoft left in 2003 to focus on DirectX. | ||
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'''General Information''' | '''General Information''' | ||
{{mm}} [http://www.opengl.org/ Official Website] | {{mm}} [http://www.opengl.org/ Official Website] |
Revision as of 20:20, 2 March 2013
OpenGL (Open Graphics Library) is an open standard, cross-language, multi-platform application programming interface (API) for rendering graphics in both 2D and 3D. OpenGL extensions are decided upon by the ARB (OpenGL Architecture Review Board); voting members have included: Apple, SGI, Dell, NVIDIA, and IBM. Microsoft left in 2003 to focus on DirectX.
General Information
Graphics Card Support
Version | Released | Radeon Graphics Cards | Nvidia Graphics Cards |
---|---|---|---|
4.3 | 6 August 2012 | HD 5000, 6000 and 7000 Series | GeForce 400, 500 and 600 Series |
4.2 | 8 August 2010 | HD 5000, 6000 and 7000 Series | GeForce 400, 500, and 600 Series |
4.1 | 26 July 2010 | HD 5000, 6000 and 7000 Series | GeForce 400 and 500 Series |
4.0 | March 11 2010 | HD 5000, 6000 and 7000 Series | GeForce 400 and 500 Series |