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Difference between revisions of "Expander"

From PCGamingWiki, the wiki about fixing PC games
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|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 200 MB
 
|minHD    = 200 MB
|minGPU  = SM3 512MB VRAM
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|minGPU  = 512MB
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|minSM    = 3.0
 
|minDX    = 9.0
 
|minDX    = 9.0
  
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|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 200 MB
 
|minHD    = 200 MB
|minGPU  = SM3 512MB VRAM
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|minGPU  = 512MB
 +
|minSM    = 3.0
  
 
|recOS    =  
 
|recOS    =  
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|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 200 MB
 
|minHD    = 200 MB
|minGPU  = SM3 512MB VRAM
+
|minGPU  = 512MB
 +
|minSM    = 3.0
  
 
|recOS    =  
 
|recOS    =  

Revision as of 22:46, 22 November 2016

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Expander
Expander cover
Developers
All Civilized Planets
Release dates
Windows December 1, 2015
macOS (OS X) December 1, 2015[citation needed]
Linux December 1, 2015[citation needed]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Japanese
Portuguese
Spanish

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Core 2 Duo
System memory (RAM) 2 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) 512MB
DirectX 9.0 compatible
Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.9
Processor (CPU) Intel
System memory (RAM) 2 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) 512MB
Shader model 3.0 support
Linux
Minimum
Operating system (OS) Linux (Most distros should work)
Processor (CPU) Core 2 Duo
System memory (RAM) 2 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) 512MB
Shader model 3.0 support

References