Difference between revisions of "Xbox 360 Controller Emulator"
From PCGamingWiki, the wiki about fixing PC games
RaTcHeT302 (talk | contribs) (Undo revision 184988 by RaTcHeT302 (talk)) |
RaTcHeT302 (talk | contribs) |
||
Line 50: | Line 50: | ||
==Issues fixed== | ==Issues fixed== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===Right Analog Stick Activates Left Trigger=== | ===Right Analog Stick Activates Left Trigger=== | ||
{{Fixbox|1= | {{Fixbox|1= |
Revision as of 13:26, 16 August 2015
Key points
- Allows DirectInput controllers to be treated as XInput controllers. The Xbox 360 Controller Emulator can also be used with a PS3 Controller.
- Can be used to simulate multiple controllers, useful in games featuring native split-screen multiplayer support such as Rocket League.
General information
Setting Up
Step One
Instructions |
---|
Step Two
- If a game runs as 32 bit then download the 32-bit version of the emulator, otherwise, download the 64-bit version.
Instructions |
---|
Step Three
Instructions |
---|
Issues unresolved
Can't use controllers with Unity engine games
- Unity is incompatible due to the Unity input manager using Raw Input instead of DirectInput.[1] See Controller for other alternatives.
Problem setting right stick on some controllers such as SteelSeries 3GC
- X360CE shows controller is offset as follows: 32767;-32768
Issues fixed
Right Analog Stick Activates Left Trigger
Instructions |
---|
Unset controller from first player
Instructions |
---|
Other information
Change controller slot
Instructions |
---|