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Difference between revisions of "Xbox 360 Controller Emulator"

From PCGamingWiki, the wiki about fixing PC games
(Undo revision 184988 by RaTcHeT302 (talk))
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==Issues fixed==
 
==Issues fixed==
===Emulator not being detected===
 
{{ii}} Some games use <code>xinput1_4.dll</code> (e.g. [[OlliOlli]]).
 
{{ii}} Note that this will not work for [[#Can't use controllers with Unity engine games|Unity engine games]].
 
 
{{Fixbox|1=
 
{{Fixbox/fix|Rename xinput1_3.dll}}
 
# Set up x360ce normally.
 
# Rename <code>xinput1_3.dll</code> to <code>xinput1_4.dll</code>.
 
# The game should now detect the controller.
 
}}
 
 
 
===Right Analog Stick Activates Left Trigger===
 
===Right Analog Stick Activates Left Trigger===
 
{{Fixbox|1=
 
{{Fixbox|1=

Revision as of 13:26, 16 August 2015

Key points

Allows DirectInput controllers to be treated as XInput controllers. The Xbox 360 Controller Emulator can also be used with a PS3 Controller.
Can be used to simulate multiple controllers, useful in games featuring native split-screen multiplayer support such as Rocket League.

General information

Development repository
Compatibility list

Setting Up

Step One

Task Manager Xbox 360 Controller Emulator Win32 x64 Example.jpg
Instructions

Step Two

If a game runs as 32 bit then download the 32-bit version of the emulator, otherwise, download the 64-bit version.
Instructions

Step Three

Instructions

Issues unresolved

Can't use controllers with Unity engine games

Unity is incompatible due to the Unity input manager using Raw Input instead of DirectInput.[1] See Controller for other alternatives.

Problem setting right stick on some controllers such as SteelSeries 3GC

X360CE shows controller is offset as follows: 32767;-32768

Issues fixed

Right Analog Stick Activates Left Trigger

Instructions

Unset controller from first player

Instructions

Other information

Change controller slot

Xbox 360 Controller Emulator Priority Example.jpg
Instructions


References