Difference between revisions of "Xbox 360 Controller Emulator"
From PCGamingWiki, the wiki about fixing PC games
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Instructions}} | {{Fixbox/fix|Instructions}} | ||
− | # Run '''x360ce.exe''', | + | # Run '''x360ce.exe''', when asked to create the {{file|x360ce.ini}} and {{file|xinput1_3.dll}} files select '''Yes''' . |
# On the '''New Device Detected''' window, leave the default settings on, then select '''Next''' and '''Finish'''. | # On the '''New Device Detected''' window, leave the default settings on, then select '''Next''' and '''Finish'''. | ||
# Close the program, when asked to save select '''Yes'''. | # Close the program, when asked to save select '''Yes'''. |
Revision as of 20:44, 3 August 2015
Key points
- Enables use of DirectInput controllers in games that only support XInput ones.
General information
Setting Up
Step One
Instructions |
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Step Two
- If a game runs as 32 bit then download the 32-bit version of the emulator, otherwise, download the 64-bit version.
Instructions |
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Step Three
Instructions |
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Issues unresolved
Can't use controllers with Unity engine games
- Unity is incompatible due to the Unity input manager using Raw Input instead of DirectInput.[1] See Controller for other alternatives.
Problem setting right stick on some controllers such as SteelSeries 3GC
- X360CE shows controller is offset as follows: 32767;-32768
Issues fixed
Right Analog Stick Activates Left Trigger
Instructions |
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x360ce not detected
- Some games use
xinput1_4.dll
(e.g. OlliOlli). - Note that this will not work for Unity engine games.
Instructions |
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Unset controller from first player
Instructions |
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