Difference between revisions of "Five Nights at Freddy's"
From PCGamingWiki, the wiki about fixing PC games
m (Changed 64-bit excutable to "false") |
m (→Video settings: updated template usage) |
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|vsync = hackable | |vsync = hackable | ||
|vsync notes = Not enabled natively; graphics card V-sync must be used | |vsync notes = Not enabled natively; graphics card V-sync must be used | ||
− | | | + | |60 fps = unknown |
− | | | + | |60 fps notes = |
+ | |120 fps = unknown | ||
+ | |120 fps notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = |
Revision as of 06:00, 20 July 2015
Developers | |
---|---|
Scott Cawthon | |
Engines | |
Clickteam Fusion | |
Release dates | |
Windows | July 24, 2014 |
General information
Availability
Game data
Save game location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/319510/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows[1] | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, Windows 7 | |
Processor (CPU) | 2 GHz Intel Pentium 4 or AMD Athlon or equivalent | |
System memory (RAM) | 1 GB RAM | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | 1 GB of VRAM |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (319510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.