Difference between revisions of "Engine:Vicarious Visions Alchemy"
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Latest revision as of 11:14, 13 April 2023
- First called Intrinsic Alchemy and developed by Intrinsic Graphics before being renamed after Vicarious Visions acquired Intrinsic Graphics in 2003.[1][2]
Developers | |
---|---|
Vicarious Visions | |
First release date | |
2002 |
Game | Developer | Publisher | First release |
---|---|---|---|
Crash Bandicoot N. Sane Trilogy | Vicarious Visions | Activision | June 29, 2018 |
Madagascar: Escape 2 Africa | Toys for Bob, Underground Development | Activision, 1C Company | November 4, 2008 |
Marvel: Ultimate Alliance | Raven Software | Activision | October 24, 2006 |
Marvel: Ultimate Alliance (2016) | Raven Software, Zoë Mode | Activision | July 26, 2016 |
Marvel: Ultimate Alliance 2 | Vicarious Visions, Zoë Mode | Activision | July 26, 2016 |
Spider-Man: Friend or Foe | Next Level Games | Activision, Noviy Disk | October 2, 2007 |
X-Men Legends II: Rise of Apocalypse | Raven Software, SuperVillain Studios | Activision | September 20, 2005 |
- ↑ Vicarious Visions Acquires Intrinsic Graphics Technology - last accessed on 2018-11-06
- ↑ CLG Wiki - Vicarious Visions AlchemyThis is a featured page - last accessed on 2018-11-06