Difference between revisions of "Development:Video"
From PCGamingWiki, the wiki about fixing PC games
(test!) |
m (fix for empty hdr parameters) |
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<th scope="col" style="width: 50px" class="table-settings-video-head-rating">State</th> | <th scope="col" style="width: 50px" class="table-settings-video-head-rating">State</th> | ||
{{#if: {{{wsgf link|}}} | | {{#if: {{{wsgf link|}}} | | ||
− | <th scope="col" style="width: 50px" class="table-settings-video-head-rating-WSGF"><abbr title="Widescreen Gaming Forum awards">WSGF</abbr> | + | <th scope="col" style="width: 50px" class="table-settings-video-head-rating-WSGF"><abbr title="Widescreen Gaming Forum awards">WSGF</abbr></th> |
<th scope="col" style="width: 490px" class="table-settings-video-head-notes">Notes</th> | | <th scope="col" style="width: 490px" class="table-settings-video-head-notes">Notes</th> | | ||
<th scope="col" style="width: 540px" class="table-settings-video-head-notes">Notes</th> | <th scope="col" style="width: 540px" class="table-settings-video-head-notes">Notes</th> | ||
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|limitedlimited | |limitedlimited | ||
|falsefalse = and <abbr title="Game can run at 120 frames per second (or higher)">120+ FPS</abbr>]]</th> | |falsefalse = and <abbr title="Game can run at 120 frames per second (or higher)">120+ FPS</abbr>]]</th> | ||
− | <td class="table-settings-video-body-rating">{{Tickcross|{{{60 fps}}}||{{{60 fps notes|}}}}} | + | <td class="table-settings-video-body-rating">{{Tickcross|{{{60 fps}}}||{{{60 fps notes|}}}}}</td> |
<td colspan="2" class="table-settings-video-body-notes">{{{60 fps notes|}}}{{#if: {{{60 fps notes|}}}|{{#if: {{{120 fps notes|}}}|<br/>}}}}{{{120 fps notes|}}}</td> | <td colspan="2" class="table-settings-video-body-notes">{{{60 fps notes|}}}{{#if: {{{60 fps notes|}}}|{{#if: {{{120 fps notes|}}}|<br/>}}}}{{{120 fps notes|}}}</td> | ||
</tr> | </tr> | ||
Line 135: | Line 135: | ||
</tr> | </tr> | ||
}} | }} | ||
+ | <!-- HDR support --> | ||
{{#switch: {{#var:VR}},{{{hdr|}}}{{{hdr notes|}}} | true, | true,false | true,unknown = | #default= | {{#switch: {{#var:VR}},{{{hdr|}}}{{{hdr notes|}}} | true, | true,false | true,unknown = | #default= | ||
− | + | {{#if: {{#cargo_query:tables=API|where= | |
+ | (_pageID = {{PAGEID}} AND OpenGL_versions HOLDS LIKE '%') OR | ||
+ | (_pageID = {{PAGEID}} AND Direct3D_versions HOLDS LIKE '9%') OR | ||
+ | (_pageID = {{PAGEID}} AND Direct3D_versions HOLDS LIKE '10%') OR | ||
+ | (_pageID = {{PAGEID}} AND Direct3D_versions HOLDS LIKE '11%') OR | ||
+ | (_pageID = {{PAGEID}} AND Direct3D_versions HOLDS LIKE '12%') | ||
+ | |fields=Direct3D_versions|no html|default=}} | ||
+ | | {{#vardefine:show HDR|true}}{{#vardefine:retrofit HDR|true}} }} | ||
{{#ifeq: {{{hdr|}}}{{{hdr notes|}}}{{#var:show HDR}} | unknown || | {{#ifeq: {{{hdr|}}}{{{hdr notes|}}}{{#var:show HDR}} | unknown || | ||
<tr class="template-infotable-body table-settings-video-body-row"> | <tr class="template-infotable-body table-settings-video-body-row"> | ||
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:High dynamic range (HDR)|<abbr title="Game supports expanded color space on HDR-compatible displays">High dynamic range display (HDR)</abbr>]]</th> | <th scope="row" class="table-settings-video-body-parameter">[[Glossary:High dynamic range (HDR)|<abbr title="Game supports expanded color space on HDR-compatible displays">High dynamic range display (HDR)</abbr>]]</th> | ||
− | <td class="table-settings-video-body-rating">{{Tickcross-a|{{{hdr|}}}||{{{hdr notes|}}}}}</td> | + | <td class="table-settings-video-body-rating">{{Tickcross-a|{{#if: {{{hdr|}}} | {{{hdr|}}} | unknown }}||{{{hdr notes|}}}}}</td> |
− | <td colspan="2" class="table-settings-video-body-notes">{{{hdr notes|}}}</td> | + | <td colspan="2" class="table-settings-video-body-notes">{{#if: {{{hdr notes|}}} | {{{hdr notes|}}} | {{#switch: {{{hdr|}}} | limited | true | always on | hackable = | #default = {{#if: {{#var:retrofit HDR}} | ''See the [[Glossary:High dynamic range (HDR)#Enable HDR output in unsupported games|glossary page]] for potential alternatives.'' }} }}}}</td> |
</tr> | </tr> | ||
}} | }} | ||
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-->{{#ifeq:{{#var:VR}}|false| {{#ifeq:{{{widescreen resolution|}}}|false| {{#ifeq:{{{multimonitor|}}}{{{ultrawidescreen|}}}{{{4k ultra hd|}}}|falsefalsefalse||[[Category:Invalid template usage (Video)]]}} }} }}<!-- | -->{{#ifeq:{{#var:VR}}|false| {{#ifeq:{{{widescreen resolution|}}}|false| {{#ifeq:{{{multimonitor|}}}{{{ultrawidescreen|}}}{{{4k ultra hd|}}}|falsefalsefalse||[[Category:Invalid template usage (Video)]]}} }} }}<!-- | ||
-->{{#if:{{#var:screenshots}}|{{#vardefine:Video settings screenshots|true}}{{#vardefine:screenshots|}}}}<!-- | -->{{#if:{{#var:screenshots}}|{{#vardefine:Video settings screenshots|true}}{{#vardefine:screenshots|}}}}<!-- | ||
− | --></table></div></includeonly><!-- | + | --></table></div>{{#arraymap: {{#var:engines}} | , | €€€€€ | {{#switch: {{lc:€€€€€}} |
+ | | engine:unreal engine 4 = {{#ifeq:{{#var:ue4videonote|false}}|false|{{mm}} The game engine may allow for manual configuration of the game via its variables. See the [[Engine:Unreal Engine 4|Unreal Engine 4]] page for more details.{{#vardefine:ue4videonote|true}}}} | ||
+ | }}}}</includeonly><!-- | ||
--><noinclude>{{#cargo_declare: | --><noinclude>{{#cargo_declare: | ||
_table=Video | _table=Video |
Latest revision as of 08:35, 23 May 2022
Error: #cargo_declare must be called from a template page.
Documentation for the above template (sometimes hidden from view).
Visit Development:Video/Documentation to edit this text. (How does this work?)