Difference between revisions of "ΔV: Rings of Saturn"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) m (→Game data) |
|||
Line 70: | Line 70: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
Line 78: | Line 78: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = unknown | |anisotropic = unknown | ||
Line 88: | Line 88: | ||
|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Physics simulation FPS can bet set to: 5, 10, 15, 30, 60, 75, 144 fps |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = |
Revision as of 21:50, 14 April 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
![]() |
|
Developers | |
---|---|
Kodera Software | |
Engines | |
Godot | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/dV/settings.cfg |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/dV |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | I5 | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 512 MB | |
Video card (GPU) | Intel UHD 630 |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10 | |
Processor (CPU) | Intel | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Intel HD 530 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | 64 bit | |
Processor (CPU) | I5 | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 512 MB | |
Video card (GPU) | Intel UHD 630 |