Topic on User talk:Eddmanx
This page shows the changes between two versions of a post by Eddman in the topic "Lucky Luke Western Fever API version" on User talk:Eddmanx.
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It's important to not that DirectX and Direct3D aren't the same thing. DirectX is simply a suite that contains APIs, among them is Direct3D. | It's important to not that DirectX and Direct3D aren't the same thing. DirectX is simply a suite that contains APIs, among them is Direct3D. | ||
− | A game that requires DX8 to be installed doesn't explicitly mean it also uses D3D8. For example there are OpenGL games which do not use D3D at all and yet DX because they need its, say, audio or controller APIs. | + | A game that requires DX8 to be installed doesn't explicitly mean it also uses D3D8. For example there are OpenGL games which do not use D3D at all and yet need DX because they need its, say, audio or controller APIs. |
For tracing download and apply the debug release of dgvoodoo to the game and also enable max debug level, then download DebugView++ and make sure it's running, after that run the game and proceed until you get into the first level. Quit the game and check DebugView's window. | For tracing download and apply the debug release of dgvoodoo to the game and also enable max debug level, then download DebugView++ and make sure it's running, after that run the game and proceed until you get into the first level. Quit the game and check DebugView's window. |