Topic on Talk:Persona 5 Royal
This page shows the changes between two versions of a post by Fds29 in the topic "DXVK on Windows" on Talk:Persona 5 Royal.
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− | Early impressions suggest using DXVK on Windows to wrap the native D3D11 implementation can yield [https://slow.pics/c/waCFRxze significant performance improvements] without any apparent downsides or defects. Mileage might vary depending on the | + | Early impressions suggest using DXVK on Windows to wrap the native D3D11 implementation can yield [https://slow.pics/c/waCFRxze significant performance improvements] without any apparent downsides or defects. Mileage might vary depending on the PC (or not). This might need further investigation but could be worth considering adding to the page. |