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Topic on Talk:Atomic Heart

If anyone else has been having stuttery distant animations (despite having anims set to max), it looks like it's something to do with "ah.Quality.TargetFPS" cvar, changing that to 0 seems to get rid of all the stutters/low-framerate issues with them for me at least.

Sadly only way I've found to change that is with the UE4 dev console, adding cvar to INI or editing games settings file didn't make it stick, there is a .pak file going around that can unlock the console though (think author is upping to nexus soon), hoping maybe a .pak to change this could be made eventually too...

(cvar has to be updated while on main menu too, doesn't seem to take effect if you're in game)

E: Console enabler pak is at nexusmods.com/atomicheart/mods/1

--- (another method that works without needing console, but seems to cause a few anims that ran fine before to run at lower framerate, more info below in next part)

E: oh might have found an alternate way to fix it that does stick in INI: "ah.significance.enable=0", added to Engine.ini "[SystemSettings]" section (create section if it doesn't exist)

The TargetFPS description mentions that it's related to significance system apparently, so I guess this significance thing is what's messing up the anims, hopefully should be fine for us to disable it, but I haven't really tested the game much with it yet.

---

E2: hmm, seems the TargetFPS method might still be better, "ah.significance.enable=0` caused some anims to start running at low-FPS where they ran fine before (eg. the parade robot that jumps around), but with "ah.Quality.TargetFPS 0" in console he seemed to keep animating at 60 fine (guessing maybe his anim was authored at 30 and the significance stuff handles interpolating it up/down, and TargetFPS maybe lets it keep interpolating up to 60 without going below?)

Just too bad there's no easy way to make the TargetFPS change stick, apparently game keeps another INI inside the SavedSettings.sav file which could maybe be changed, but doesn't seem that file is accessible on game pass versionĀ :(