Topic on Talk:Atomic Heart
This page shows the changes between two versions of a post by Infogram1 in the topic "Possible stuttery animation fix" on Talk:Atomic Heart.
You can see other versions of this post at its history page.
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− | E2: hmm, | + | E2: hmm, seems the TargetFPS method might still be better, "ah.significance.enable=0` caused some anims to start running at low-FPS where they ran fine before (eg. the parade robot that jumps around), but with "ah.Quality.TargetFPS 0" in console he seemed to keep animating at 60 fine |
+ | (guessing maybe his anim was authored at 30 and the significance stuff handles interpolating it up/down, and TargetFPS maybe lets it keep interpolating up to 60 without going below?) | ||
− | + | Just too bad there's no easy way to make the TargetFPS change stick, apparently game keeps another INI inside the SavedSettings.sav file which could maybe be changed, but doesn't seem that file is accessible on game pass version :( |