Topic on Talk:S.T.A.L.K.E.R.: Shadow of Chernobyl
This page shows the changes between two versions of a post by Vlad 54rus in the topic "Static lighting is NOT DirectX 8" on Talk:S.T.A.L.K.E.R.: Shadow of Chernobyl.
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I don't know where that came from, but none of the S.T.A.L.K.E.R. games make use of the DirectX 8. | I don't know where that came from, but none of the S.T.A.L.K.E.R. games make use of the DirectX 8. | ||
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1. Static lighting uses D3D9, as MSI AB/RTSS overlay shows. | 1. Static lighting uses D3D9, as MSI AB/RTSS overlay shows. | ||
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2. Minimal system requirements state ATI Radeon 9600 and Nvidia GeForce 5700 which are DX9-class GPUs. | 2. Minimal system requirements state ATI Radeon 9600 and Nvidia GeForce 5700 which are DX9-class GPUs. | ||
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3. There are no references of d3d8 or d3dx8 in the binary files. | 3. There are no references of d3d8 or d3dx8 in the binary files. | ||
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I checked some earlier S.T.A.L.K.E.R. development builds from 2005 and they also don't use D3D8. So it looks like DX8 was ditched from the game long before the release. | I checked some earlier S.T.A.L.K.E.R. development builds from 2005 and they also don't use D3D8. So it looks like DX8 was ditched from the game long before the release. |