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Topic on Talk:Grand Theft Auto: San Andreas

Open Limit Adjuster have slight performance impact, at least when I used it with V Graphics ENB and SAUR global texture mod (and probably others).

E.g. in this configuration, memory2048.cs still doesn't prevent from crash while exceeding certain amount of RAM. It can be induced while flying Hydra through all three towns for some time. Crash happens even with large address aware applied. Sometimes even while driving to the other town.

Streammemfix1.0 fixes the issue entirely (unlike its newer versions) and fixes textures flickering with tex mod. Didn't test OLA for these issues. The same for Fastman92 Limit Adjuster.