Topic on Talk:Tom Clancy's Splinter Cell
- (cur prev topic) 04:33, 17 July 2019 . . Br3n065 (talk | contribs) edited a post on "Vselka Infiltration Glitch Fix" . . +56
- (cur prev topic) 04:32, 17 July 2019 . . Br3n065 (talk | contribs) edited a post on "Vselka Infiltration Glitch Fix" . . -2
- (cur prev topic) 04:31, 17 July 2019 . . Br3n065 (talk | contribs) edited a post on "Vselka Infiltration Glitch Fix" . . +4
- (cur prev topic) 04:31, 17 July 2019 . . Br3n065 (talk | contribs) edited a post on "Vselka Infiltration Glitch Fix" . . 0
- (cur prev topic) 04:30, 17 July 2019 . . Br3n065 (talk | contribs) edited a post on "Vselka Infiltration Glitch Fix" . . +13
- (cur prev topic) 04:29, 17 July 2019 . . Br3n065 (talk | contribs) commented on "Vselka Infiltration Glitch Fix" (I did a bit of thinking, what if the AI's path finding is effected by the frame rate and how would that look different. And how do we kno...) . . +2,307