Topic on Talk:The Last Remnant
For the demo, well, there should be even some non-steam editions
Then, I have to say I didn't touch any in-game setting afterwards. So that could be why it still sticked to DeviceName=
Anyway, with or without alchemy the game will load nevertheless dsound.dll . If alchemy is not present the default windows library (C:\Windows\System32) will be used.
With GSDX the "loading" of the dll is eavesdroped and hardware accelartion is "injected"
I can't really claim it's better, since it gave me a BSOD once, and when you disable it, it's better to stop every playback in the meantime, still it was the only thing which could allow me to play the original HL with a somewhat working A3D
Regards, see you next week with my testingĀ :)