Difference between revisions of "Template:State/Documentation"
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− | + | '''Description''' | |
+ | |||
The state tag is a multi-use label that states the current condition of the game the article is covering. | The state tag is a multi-use label that states the current condition of the game the article is covering. | ||
Note that the tag should only be removed once the tag is no longer relevant to the game (i.e. game is fully released, not under active development). The tag should also be updated when the state of the game has changed (ex. game has moved from development/Early Access to release state). | Note that the tag should only be removed once the tag is no longer relevant to the game (i.e. game is fully released, not under active development). The tag should also be updated when the state of the game has changed (ex. game has moved from development/Early Access to release state). | ||
− | + | '''Arguments''' | |
+ | |||
* {{Code|state}} ''or'' {{Code|1}} - '''prototype, dev, postdev, unknown, unplayable'''. | * {{Code|state}} ''or'' {{Code|1}} - '''prototype, dev, postdev, unknown, unplayable'''. | ||
*: Certain obsolete values are also available but not required to be used. Visually these all work the same as '''dev''', but adds the article to different categories: | *: Certain obsolete values are also available but not required to be used. Visually these all work the same as '''dev''', but adds the article to different categories: | ||
Line 13: | Line 15: | ||
* {{code|ref}} - Used only for '''unknown''' and '''unplayable''' states only. | * {{code|ref}} - Used only for '''unknown''' and '''unplayable''' states only. | ||
− | + | '''Syntax''' | |
+ | |||
<pre><nowiki> | <pre><nowiki> | ||
{{State|state=}} | {{State|state=}} | ||
+ | </nowiki></pre> | ||
+ | |||
+ | '''Example #1''' | ||
+ | {{State|dev}} | ||
+ | |||
+ | <pre><nowiki> | ||
+ | {{State|dev}} | ||
+ | </nowiki></pre> | ||
+ | |||
+ | '''Example #2''' | ||
+ | {{State|postdev}} | ||
+ | |||
+ | <pre><nowiki> | ||
+ | {{State|postdev}} | ||
+ | </nowiki></pre> | ||
+ | |||
+ | '''Example #3''' | ||
+ | {{State|unplayable}} | ||
+ | |||
+ | <pre><nowiki> | ||
+ | {{State|unplayable}} | ||
+ | </nowiki></pre> | ||
+ | |||
+ | '''Example #3''' | ||
+ | {{State|unknown}} | ||
+ | |||
+ | <pre><nowiki> | ||
+ | {{State|unknown}} | ||
</nowiki></pre> | </nowiki></pre> | ||
<includeonly>[[Category:Tag templates]]</includeonly> | <includeonly>[[Category:Tag templates]]</includeonly> | ||
<noinclude>[[Category:Documentation templates]]</noinclude> | <noinclude>[[Category:Documentation templates]]</noinclude> |
Revision as of 22:05, 16 June 2019
Description
The state tag is a multi-use label that states the current condition of the game the article is covering.
Note that the tag should only be removed once the tag is no longer relevant to the game (i.e. game is fully released, not under active development). The tag should also be updated when the state of the game has changed (ex. game has moved from development/Early Access to release state).
Arguments
state
or1
- prototype, dev, postdev, unknown, unplayable.- Certain obsolete values are also available but not required to be used. Visually these all work the same as dev, but adds the article to different categories:
- predev
- prealpha
- alpha
- beta
ref
- Used only for unknown and unplayable states only.
Syntax
{{State|state=}}
Example #1
{{State|dev}}
Example #2
{{State|postdev}}
Example #3
{{State|unplayable}}
Example #3
{{State|unknown}}