Difference between revisions of "Lugaru"
From PCGamingWiki, the wiki about fixing PC games
m (No native support, therefore false - why state and leave unknown?) |
m (Added gen-info and mac and linux system requirements) |
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{{++}} Game engine and some assets are [http://hg.icculus.org/icculus/lugaru open source]. | {{++}} Game engine and some assets are [http://hg.icculus.org/icculus/lugaru open source]. | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [http://www.wolfire.com/lugaru Official Website] | ||
+ | {{mm}} [http://forums.wolfire.com/ Official Forums] | ||
+ | {{mm}} [http://wiki.wolfire.com/index.php/Main_Page Official Wiki] | ||
+ | |||
==Availability== | ==Availability== | ||
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== System Requirements == | == System Requirements == | ||
{{System Requirements | {{System Requirements | ||
+ | |OSfamily_ = Windows | ||
|minOS_ = Windows XP/Windows Vista/Windows 7/Mac OS X | |minOS_ = Windows XP/Windows Vista/Windows 7/Mac OS X | ||
+ | |minproc_ = Intel Pentium 4 @ 1.5 GHz / AMD Athlon XP 1500+ | ||
+ | |minmem_ = 512 MB | ||
+ | |minHD_ = 40 MB free | ||
+ | |minGPU1_ = 128 MB OpenGL compatible | ||
+ | }} | ||
+ | |||
+ | {{System Requirements | ||
+ | |OSfamily_ = Mac | ||
+ | |minOS_ = Mac OSX 10.5 or later | ||
+ | |minproc_ = Intel Pentium 4 @ 1.5 GHz / AMD Athlon XP 1500+ | ||
+ | |minmem_ = 512 MB | ||
+ | |minHD_ = 40 MB free | ||
+ | |minGPU1_ = 128 MB OpenGL compatible | ||
+ | }} | ||
+ | |||
+ | {{System Requirements | ||
+ | |OSfamily_ = Linux | ||
+ | |minOS_ = Linux | ||
|minproc_ = Intel Pentium 4 @ 1.5 GHz / AMD Athlon XP 1500+ | |minproc_ = Intel Pentium 4 @ 1.5 GHz / AMD Athlon XP 1500+ | ||
|minmem_ = 512 MB | |minmem_ = 512 MB |
Revision as of 09:34, 4 February 2013
- Game engine and some assets are open source.
General information
Availability
- To upgrade a pre-HD version to Lugaru HD, download the demo (which doubles as the full game) and use it instead.
Improvements
Lugaru HD
Lugaru has been re-released with more detailed textures; earlier versions can be upgraded by downloading the demo (which doubles as the full game) and using that instead.
Source code
The source code is available for download here. Some assets, licensed CC-BY-SA 3.0 are included. There is also another project on Google Code.