Difference between revisions of "Lone Survivor"
From PCGamingWiki, the wiki about fixing PC games
m (Robot: Cosmetic changes) |
|||
Line 11: | Line 11: | ||
{{DRM Table/row| [http://www.lonesurvivor.co.uk/ Developer Website] | {{ID|DRM-free}} {{ID|Steam}} | Uses [[Humble Store]]}} | {{DRM Table/row| [http://www.lonesurvivor.co.uk/ Developer Website] | {{ID|DRM-free}} {{ID|Steam}} | Uses [[Humble Store]]}} | ||
{{DRM Table/row| {{StoreLink|Steam|209830}} | {{ID|Steam}} |}} | {{DRM Table/row| {{StoreLink|Steam|209830}} | {{ID|Steam}} |}} | ||
+ | }} | ||
+ | |||
+ | ==Game data== | ||
+ | ===Save game location=== | ||
+ | {{Game Location Table| | ||
+ | {{Game Location Table/row|Developer Website|C:\Users\%user%\AppData\Roaming\LoneSurvivor\Local Store\Lone Survivor Saved Game}} | ||
+ | }} | ||
+ | |||
+ | ==Video settings== | ||
+ | {{Video Settings | ||
+ | |widescreen_resolution =false | ||
+ | |widescreen_resolution_notes= | ||
+ | |multimonitor =false | ||
+ | |multimonitor_notes = | ||
+ | |windowed =hackable | ||
+ | |windowed_notes =See [[#Windowed|Windowed]]. | ||
+ | |fullscreen =true | ||
+ | |fullscreen_notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Windowed]]=== | ||
+ | {{ii}} Before making changes to any files, it is advised to save backup copies. | ||
+ | Running Lone Survivor in windowed mode can be accomplished by editing the configuration file found at: <pre>%install_dir%\META-INF\AIR\application.xml</pre> Open this file in a text editor and find this section (may occur on lines 71 to 81). | ||
+ | |||
+ | <pre> | ||
+ | <!-- The window's initial width in pixels. Optional. --> | ||
+ | <!-- <width>640</width> --> | ||
+ | |||
+ | <!-- The window's initial height in pixels. Optional. --> | ||
+ | <!--<height>480</height> --> | ||
+ | |||
+ | <!-- The window's initial x position. Optional. --> | ||
+ | <!-- <x></x> --> | ||
+ | |||
+ | <!-- The window's initial y position. Optional. --> | ||
+ | <!-- <y></y> --> | ||
+ | </pre> | ||
+ | |||
+ | Change this section to the following: | ||
+ | |||
+ | <pre> | ||
+ | <!-- The window's initial width in pixels. Optional. --> | ||
+ | <width>640</width> | ||
+ | |||
+ | <!-- The window's initial height in pixels. Optional. --> | ||
+ | <height>480</height> | ||
+ | |||
+ | <!-- The window's initial x position. Optional. --> | ||
+ | <x>0</x> | ||
+ | |||
+ | <!-- The window's initial y position. Optional. --> | ||
+ | <y>0</y> | ||
+ | </pre> | ||
+ | |||
+ | {{ii}} The numbers may be adjusted to change width, height, and position of the window. | ||
+ | {{ii}} To return to fullscreen mode, revert the code section back to the original. | ||
+ | {{ii}} In order for changes to take effect the game must be restarted. | ||
+ | |||
+ | ==Input settings== | ||
+ | {{Input Settings | ||
+ | |key_remap =false | ||
+ | |key_remap_notes = | ||
+ | |controller_support =false | ||
+ | |controller_support_notes = | ||
}} | }} | ||
Revision as of 19:20, 21 December 2012
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Availability
Game data
Save game location
Video settings
Windowed
- Before making changes to any files, it is advised to save backup copies.
Running Lone Survivor in windowed mode can be accomplished by editing the configuration file found at:
%install_dir%\META-INF\AIR\application.xml
Open this file in a text editor and find this section (may occur on lines 71 to 81).
<!-- The window's initial width in pixels. Optional. --> <!-- <width>640</width> --> <!-- The window's initial height in pixels. Optional. --> <!--<height>480</height> --> <!-- The window's initial x position. Optional. --> <!-- <x></x> --> <!-- The window's initial y position. Optional. --> <!-- <y></y> -->
Change this section to the following:
<!-- The window's initial width in pixels. Optional. --> <width>640</width> <!-- The window's initial height in pixels. Optional. --> <height>480</height> <!-- The window's initial x position. Optional. --> <x>0</x> <!-- The window's initial y position. Optional. --> <y>0</y>
- The numbers may be adjusted to change width, height, and position of the window.
- To return to fullscreen mode, revert the code section back to the original.
- In order for changes to take effect the game must be restarted.