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Difference between revisions of "Glossary:Widescreen resolution"

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m (Robot: Cosmetic changes)
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'''Common 16:9 resolutions include:'''
 
'''Common 16:9 resolutions include:'''
*2048x1152 <br/>
+
* 2048x1152 <br />
*1920×1080 <br/>
+
* 1920×1080 <br />
*1600×900 <br/>
+
* 1600×900 <br />
*1366×768 <br/>
+
* 1366×768 <br />
*1280×720 <br/>
+
* 1280×720 <br />
  
 
'''Common 16:10 resolutions include:'''
 
'''Common 16:10 resolutions include:'''
*2560×1600 <br/>
+
* 2560×1600 <br />
*1920×1200 <br/>
+
* 1920×1200 <br />
*1680×1050 <br/>
+
* 1680×1050 <br />
*1440×900 <br/>
+
* 1440×900 <br />
*1280×800 <br/>
+
* 1280×800 <br />
  
 
[[Category:Graphics Term]]
 
[[Category:Graphics Term]]

Revision as of 18:48, 12 September 2012

Widescreen resolutions are resolutions that are of a 16:9 (more common) or 16:10 (slightly less common). The majority of computer monitors and TV's produced today are widescreen, and thus feature a native widescreen resolution. Widescreen resolutions can cause problems with older games that were built for a 4:3 screen, resulting in either a stretched screen or black bars of unused screen space. Most games today will feature built in support for widescreen resolutions, while some games may require tweaking to force such a resolution.

Common 16:9 resolutions include:

  • 2048x1152
  • 1920×1080
  • 1600×900
  • 1366×768
  • 1280×720

Common 16:10 resolutions include:

  • 2560×1600
  • 1920×1200
  • 1680×1050
  • 1440×900
  • 1280×800