FidelityFX Super Resolution
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
AMD | |
Release dates | |
Windows | June 22, 2021[1] |
Key points
- FidelityFX Super Resolution is used to upsample an input image into a higher resolution.
- Open source, can be used with most modern GPUs, including NVIDIA cards.
- Can be used on almost any Vulkan game on Linux with Proton. [2]
- Generally worse than DLSS in terms of visual quality and performance. [3]
General information
Game compatibility
Compatibility list
Game | Technology added | Additional Notes |
---|---|---|
Grand Theft Auto V | 1 July 2021 | See Grand_Theft_Auto_V#FidelityFX_Super_Resolution_.28FSR.29 |
Wine | 20 July 2021 | Can be applied to any Vulkan game (even dxvk and vkd3d-proton), but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects. |
SteamVR | 4 July 2021 | Can be applied to most VR games in SteamVR, but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects. See here. |
References
- ↑ AMD FidelityFX Super Resolution: What it is and how to use it - last accessed on 2021-07-17
- ↑ AMD FSR Can Be Applied to (Almost) All Vulkan Games via Proton’s FSHack - last accessed on 2021-08-01
- ↑ [1] - last accessed on 2021-08-01