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Difference between revisions of "FidelityFX Super Resolution"

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(Add new sources and some info reg. the newer version 2.2)
(Removed the compatibility list in favour of the high fidelity upscaling list, this reduces the redundancy (removes data duplication, and makes maintenance easier). This page's original intention was to feature detailed information about the FSR, which it still will however because I've introduced a new table and converted the old upscaling list to the new one, this was long over due.)
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===Compatibility list===
 
===Compatibility list===
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
+
List of softwares supporting FSR 1.0 can be found [[List of games that support high-fidelity upscaling|here]].
|-
 
! style="width: 550px" | Game !! style="width: 1450px"| Additional Notes
 
|-
 
| [[22 Racing Series]] ||
 
|-
 
| [[Amid Evil]] ||
 
|-
 
| [[Anno 1800]] ||
 
|-
 
| [[Arcadegeddon]] ||
 
|-
 
| [[Arma Reforger]] ||
 
|-
 
| [[Assassin's Creed Valhalla]] ||
 
|-
 
| [[Assetto Corsa Competizione]] ||
 
|-
 
| [[Back 4 Blood]] ||
 
|-
 
| [[Baldur's Gate III]] ||
 
|-
 
| [[Black Desert]] ||
 
|-
 
| [[Broken Pieces]] ||
 
|-
 
| [[Call of Duty: Vanguard]] ||
 
|-
 
| [[Call of Duty: Modern Warfare II]] ||
 
|-
 
| [[Call of the Wild: The Angler]] ||
 
|-
 
| [[Century: Age of Ashes]] ||
 
|-
 
| [[CRSED: F.O.A.D.]] ||
 
|-
 
| [[Death Stranding: Director's Cut]] ||
 
|-
 
| [[Deep Rock Galactic]] ||
 
|-
 
| [[Dolmen]] ||
 
|-
 
| [[Do Something]] ||
 
|-
 
| [[Dota 2]] ||
 
|-
 
| [[Dying Light 2: Stay Human]] ||
 
|-
 
| [[Dysterra]] ||
 
|-
 
| [[Edge of Eternity]] ||
 
|-
 
| [[Edge of the Abyss]] ||
 
|-
 
| [[Odyssey]] ||
 
|-
 
| [[Elite Dangerous]] || Only available with Odyssey DLC expansion.
 
|-
 
| [[Enlisted]] ||
 
|-
 
| [[Escape from Tarkov]] ||
 
|-
 
| [[EvilVEvil]] ||
 
|-
 
| [[Evil Genius 2: World Domination]] ||
 
|-
 
| [[F1 2021]] ||
 
|-
 
| [[F1 22]] ||
 
|-
 
| [[Far Cry 6]] ||
 
|-
 
| [[Gamedec]] ||
 
|-
 
| [[Ghostrunner]] ||
 
|-
 
| [[GhostWire: Tokyo]] ||
 
|-
 
| [[Godfall]] ||
 
|-
 
| [[Grounded]] ||
 
|-
 
| [[Hellblade: Senua's Sacrifice]] ||
 
|-
 
| [[Hitman III]] ||
 
|-
 
| [[Horizon Zero Dawn]] ||
 
|-
 
| [[Hot Wheels Unleashed]] ||
 
|-
 
| [[Icarus]] ||
 
|-
 
| [[iRacing]] ||
 
|-
 
| [[Iron Conflict]] ||
 
|-
 
| [[Karma]] ||
 
|-
 
| [[K E O]] ||
 
|-
 
| [[Kingshunt]] ||
 
|-
 
| [[Lego Builder's Journey]] ||
 
|-
 
| [[Lies of P]] ||
 
|-
 
| [[Marvel's Avengers]] ||
 
|-
 
| [[Marvel's Guardians of the Galaxy]] ||
 
|-
 
| [[The Medium]] ||
 
|-
 
| [[Myst (2021)]] ||
 
|-
 
| [[Myth of Empires]] ||
 
|-
 
| [[Necromunda: Hired Gun]] ||
 
|-
 
| [[No Man's Sky]] ||
 
|-
 
| [[Overwatch 2]]
 
|-
 
| [[Phantasy Star Online 2 New Genesis]] ||
 
|-
 
| [[NiShuiHan]] ||
 
|-
 
| [[Party Animals]] ||
 
|-
 
| [[PC Building Simulator 2]] ||
 
|-
 
| [[Project HP]] ||
 
|-
 
| [[Project Magnum]] ||
 
|-
 
| [[Project Xandata]] ||
 
|-
 
| [[Quake II RTX]] ||
 
|-
 
| [[Ready or Not]] ||
 
|-
 
| [[Resident Evil 2 (2019)]] ||
 
|-
 
| [[Resident Evil 3 (2020)]] ||
 
|-
 
| [[Resident Evil 7: Biohazard]] ||
 
|-
 
| [[Resident Evil Village]] ||
 
|-
 
| [[Raji: An Ancient Epic]] ||
 
|-
 
| [[RetroArch]] || <ref>{{Refcheck|user=Zorklis|date=2021-09-05|comment=Added FSR as of this pull [https://github.com/libretro/slang-shaders/pull/189] or version 1.9.9 bump}}</ref>
 
|-
 
| [[RPCS3]] || <ref>{{Refcheck|user=Zorklis|date=2021-09-05|comment=Added FSR as of this pull [https://github.com/RPCS3/rpcs3/commit/d0a824996b133c529b1bc765b49b01c214e73514] or v0.0.18 Alpha bump}}</ref>
 
|-
 
| [[Sniper Elite 5]] ||
 
|-
 
| [[The Riftbreaker]] ||
 
|-
 
| [[Thymesia]] || Supported since Launch
 
|-
 
| [[V Rising]] ||
 
|-
 
| [[SCP: Pandemic]] ||
 
|-
 
| [[Second Extinction]] ||
 
|-
 
| [[V Rising]] ||
 
|-
 
| [[Shadow Warrior 3]] ||
 
|-
 
| [[Skull and Bones]] ||
 
|-
 
| [[Stray Blade]] ||
 
|-
 
| [[Terminator: Resistance]] ||
 
|-
 
| [[The Elder Scrolls Online]] ||
 
|-
 
| [[Vampire: The Masquerade - Bloodhunt]] || FSR 2.1 as of December 2022 Update
 
|-
 
| [[Warhammer: Vermintide 2]] ||
 
|-
 
| [[Warface]] ||
 
|-
 
| [[War Mongrels]] ||
 
|-
 
| [[World of Warcraft]] ||
 
|-
 
| [[Workshop Simulator]] ||
 
|-
 
| [[World of Warships]] ||
 
|-
 
| [[World War Z]] ||
 
|-
 
| [[X4: Foundations]] ||
 
|-
 
| [[Xenia (Emulator)|Xenia]] ||
 
|-
 
| [[Yuzu]] ||
 
|-
 
| [[Judgment]] ||
 
|-
 
| [[Lost Judgment]] ||
 
|}
 
  
 
==FidelityFX Super Resolution 2.0==
 
==FidelityFX Super Resolution 2.0==
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===Compatibility list===
 
===Compatibility list===
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
+
List of softwares supporting FSR 2.x can be found [[List of games that support high-fidelity upscaling|here]].
|-
 
! style="width: 450px" | Game !! style="width: 1450px"| Additional Notes
 
|-
 
| [[AbyssWorld]] ||
 
|-
 
| [[Asterigos: Curse of the Stars]] ||
 
|-
 
| [[Deathloop]] ||
 
|-
 
| [[Death Stranding: Director's Cut]] ||
 
|-
 
| [[Deep Rock Galactic]] ||
 
|-
 
| [[Delysium]] ||
 
|-
 
| [[Destroy All Humans! 2 - Reprobed]] ||
 
|-
 
| [[Dying Light 2: Stay Human]] || Added in Community Update #1
 
|-
 
| [[EdgeOfTheAbyssAwaken]] ||
 
|-
 
| [[EVE Online]] ||
 
|-
 
| [[Farming Simulator 22]] || FSR 2.1 as of Free Content Update #5
 
|-
 
| [[Forspoken]] ||
 
|-
 
| [[Forza Horizon 5]] || FSR 2.2
 
|-
 
| [[Genshin Impact]] || Added in 3.2 Update
 
|-
 
| [[Grounded]] ||
 
|-
 
| [[GhostWire: Tokyo]] || Added in Tsukimi Update 2022
 
|-
 
| [[Gotham Knights]] || FSR 2.0
 
|-
 
| [[God of War]] ||
 
|-
 
| [[Chernobylite]] || Ghosting Artifacts on vegetation
 
|-
 
| [[Choo-Choo Charles]] ||
 
|-
 
| [[Cyberpunk 2077]] || FSR 2.1 added in Patch 1.6.1<ref>{{Refurl|url=https://www.cyberpunk.net/en/news/46420/patch-1-61-list-of-changes|title=PATCH 1.61 — LIST OF CHANGES|date=2022-11-08}}</ref>
 
|-
 
| [[Hitman III]] ||
 
|-
 
| [[Judgment]] || FSR 2.1, and as of Patch 1.02 also supports FSR2-AA (Native FSR 2.1) <ref>{{Refurl|url=https://store.steampowered.com/news/app/2058180/view/3299473670784253837|title=Judgement Patch 1.02 is live!|date=2022-10-04}}</ref>
 
|-
 
| [[Kingshunt]] ||
 
|-
 
| [[Lies of P]] ||
 
|-
 
| [[Lost Judgment]] || FSR 2.1, and as of Patch 1.02 also supports FSR2-AA (Native FSR 2.1) <ref>{{Refurl|url=https://store.steampowered.com/news/app/2058190/view/3288214671707440222|title=Lost Judgement Patch 1.02 is live!|date=2022-10-04}}</ref>
 
|-
 
| [[Marvel's Spider-Man Remastered]] || FSR 2.1 as of Patch 1.1.006.0.0
 
|-
 
| [[Microsoft Flight Simulator (2020)]] ||
 
|-
 
| [[NiShuiHan]] ||
 
|-
 
| [[No Man's Sky]] || FSR 2.0 Added in 4.0 "Waypoint" update
 
|-
 
| [[Overprime]] ||
 
|-
 
| [[Perfect World Remake]] ||
 
|-
 
| [[Red Dead Redemption 2]] || Added in Title Update 1.31
 
|-
 
| [[Remnants]] ||
 
|-
 
| [[Rescue Party Live]] ||
 
|-
 
| [[Saints Row (2022)]] ||
 
|-
 
| [[Scathe]] ||
 
|-
 
| [[Scum]] ||
 
|-
 
| [[Shibainu VR Katana Simulator]] ||
 
|-
 
| [[Super People]] ||
 
|-
 
| [[Swordsman Remake]] ||
 
|-
 
| [[The Bridge Curse: Road to Salvation]]||
 
|-
 
| [[Tiny Tina's Wonderlands]] ||
 
|-
 
| [[The Callisto Protocol]] ||
 
|-
 
| [[Thymesia]] ||
 
|-
 
| [[Uncharted: Legacy of Thieves Collection]] || FSR 2.0
 
|-
 
| [[Unknown Awakening]] ||
 
|-
 
| [[Vail VR]] || FSR 2.1 supported
 
|-
 
| [[Vein]] ||
 
|-
 
| [[Miasma Chronicles]] ||
 
|-
 
| [[No One Survived]] ||
 
|-
 
| [[Project Haven]] ||
 
|-
 
| [[Scorn]] ||
 
|-
 
| [[Need for Speed Unbound]] || FSR 2.2
 
|}
 
  
 
{{References}}
 
{{References}}

Revision as of 08:16, 20 February 2023

FidelityFX Super Resolution

General key points

AMD FidelityFX Super Resolution is used to upsample an input image into a higher resolution.
Open source, can be used with most modern GPUs, including but not limited to AMD, Intel and NVIDIA cards.

FidelityFX Super Resolution 1.0

Key points

AMD FidelityFX Super Resolution 1.0 (FSR) is an open-source spatial upscaler, released on 21st June 2021.
Unlike DLSS, it does not require any dedicated hardware (Nvidia RTX GPUs) and does not utilise machine learning either. The upscale algorithm is based off modified Lanczos algorithm.
It can be applied on any application as a post-processing filter. On Windows, with Magpie [1] or Lossless Scaling [2], and on Linux, it can applied either with Wine or on any Vulkan game with Proton[3].
Used in Steam Deck to upscale any game.
Native game implementation produce much higher fidelity image as the upscale is applied before any UI elements and post-processing effects are applied. Third-party implementation such as Steam Deck's apply the upscaling at the very end of the rendering pipeline, blurring UI and producing significantly much worse image.
Generally worse in terms of visual quality due to being a spatial upscaler in comparison to DLSS and FSR 2, which are temporal upscalers and replace the game's anti-aliasing.[4]

General information

Official website
Official repository

Compatibility list

List of softwares supporting FSR 1.0 can be found here.

FidelityFX Super Resolution 2.0

Key points

AMD FidelityFX Super Resolution 2.0 (FSR 2) is an open-source temporal upscaler, released first for Deathloop on 12th May 2022, and then open sourced on 22nd June 2022.
Produced image quality is perceivably almost as good as DLSS, without requiring dedicated hardware (NVidia RTX) or machine learning hardware.
Similar to DLSS, it replaces the game's anti-aliasing.
AMD reported that implementing FSR 2 in games already supporting any temporal based upscaling technology (such as DLSS) could be achieved with relative ease by developers.
There are unofficial modifications available for games which allow for replacing DLSS implementation with FSR 2.
Games that may expose the FSR 2.0 DLL can be swapped for FSR 2.1. Do note that this may not work with each game, or may not yield any benefits due to changes in the API.

FidelityFX Super Resolution 2.1

First major improvement to FSR 2.0, dubbed FSR 2.1.
Alleviating ghosting issues on particles with unmatching underlying pixel colors.
Overall color range and temporal stability of the upscaled image.
Performance improvements across all presets.

FidelityFX Super Resolution 2.2

Second major improvement to FSR 2.0, dubbed FSR 2.2.
Additional enhancements catered towards ghosting on fast moving objects, referred to as "High Velocity Ghosting".[5]
Improved temporal stability, which should result in a more stable, less flickering and "fizzing" artefacts.

General information

GPUOpen FSR 2 Page
GPU Open FSR 2.1 Page
GPU Open FSR 2.2 Page

Compatibility list

List of softwares supporting FSR 2.x can be found here.


References