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Difference between revisions of "FidelityFX Super Resolution"

From PCGamingWiki, the wiki about fixing PC games
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{{ii}} [https://www.amd.com/en/technologies/radeon-software-fidelityfx-super-resolution Official website]
 
{{ii}} [https://www.amd.com/en/technologies/radeon-software-fidelityfx-super-resolution Official website]
 
{{ii}} [https://github.com/GPUOpen-Effects/FidelityFX-FSR Official repository]
 
{{ii}} [https://github.com/GPUOpen-Effects/FidelityFX-FSR Official repository]
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==Game compatibility==
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===Compatibility list===
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{| class="page-normaltable pcgwikitable sortable mw-collapsible"
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|-
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! style="width: 250px" | Game !! style="width: 100px" | Technology added !! style="width: 400px" | Additional Notes
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| [[Grand Theft Auto V]] || 1 July 2021 || See [[Grand_Theft_Auto_V#FidelityFX_Super_Resolution_.28FSR.29]]
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|}
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{{References}}

Revision as of 21:36, 1 August 2021

FidelityFX Super Resolution
Developers
AMD
Release dates
Windows June 22, 2021[1]

Key points

FidelityFX Super Resolution is used to upsample an input image into a higher resolution.
Open source, can be used with most modern GPUs, including NVIDIA cards.
Can be used on almost any Vulkan game on Linux with Proton. [2]
Generally worse than DLSS in terms of visual quality and performance. [3]

General information

Official website
Official repository

Game compatibility

Compatibility list

Game Technology added Additional Notes
Grand Theft Auto V 1 July 2021 See Grand_Theft_Auto_V#FidelityFX_Super_Resolution_.28FSR.29

References