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Difference between revisions of "Engine:HGE"

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HGE is an easy to use yet powerful hardware accelerated 2D game engine. It is a full featured middleware for all who want to develop commercial quality 2D games rapidly and easily. It covers all imaginable 2D game genres: you could create everything from a simple puzzle to advanced multilayered platformer or strategy without even thinking of any non game logic code! And you don't have to know anything about "window messages", DirectX programming and all that stuff. Instead you can start developing your own game within 15 minutes!
 
 
HGE runs on Microsoft Windows 98, 2000, NT, ME, XP and requires DirectX 8.0. It will run even on low-end video cards, including built in video cards such as Intel Solano (i815 chipset). HGE can be used with virtually any C++ compiler including Visual C++, Borland C++, MinGW and Metrowerks Codewarrior.
 

Latest revision as of 15:04, 21 November 2022

Haaf's Game Engine
Haaf's Game Engine logotype.gif
Developers
Website
First release date
Latest release date

Game Developer Publisher First release
Beat Hazard Cold Beam Games THQ April 15, 2010
Hammerfight Konstantin Koshutin KranX Productions September 19, 2009
HighFleet Konstantin Koshutin MicroProse July 27, 2021
Mirror Mysteries Easy Co Strategy First August 19, 2010