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Difference between revisions of "Day One: Garry's Incident"

From PCGamingWiki, the wiki about fixing PC games
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m
Line 31: Line 31:
 
}}
 
}}
 
{{ii}} Saved games have a <code>.sav</code> file extension.
 
{{ii}} Saved games have a <code>.sav</code> file extension.
 +
{{ii}} Video settings are located in <code>UDKEngine.ini</code>.
  
 
==Game data==
 
==Game data==
Line 71: Line 72:
 
|fov                        = unknown
 
|fov                        = unknown
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = <code>F11</code> or <code>Alt</code> + <code>Enter</code> toggles between full screen and windowed modes.
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = hackable
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = hackable
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 
|vsync                      = unknown
 
|vsync                      = unknown
Line 83: Line 84:
 
|oculus rift                = unknown
 
|oculus rift                = unknown
 
|oculus rift notes          =  
 
|oculus rift notes          =  
|120hz                      = unknown
+
|120hz                      = hackable
 
|120hz notes                =  
 
|120hz notes                =  
 
|color blind                = unknown
 
|color blind                = unknown
Line 122: Line 123:
 
{{ii}} The saved game files are still there. However, the game does not see them because UDKSaveFile.ini was overwritten in the latest update.
 
{{ii}} The saved game files are still there. However, the game does not see them because UDKSaveFile.ini was overwritten in the latest update.
 
# Find the desired <code>.sav</code> file located in <code>Steam\steamapps\common\DayOne\Binaries\Win32\</code>. The latest saved game file could be identified by sorting the folder by date modified.
 
# Find the desired <code>.sav</code> file located in <code>Steam\steamapps\common\DayOne\Binaries\Win32\</code>. The latest saved game file could be identified by sorting the folder by date modified.
# Open <code>UDKSaveFile.ini</code> located in <code>Steam\steamapps\common\DayOne\UDKGame\Config\</code> using a text editor.
+
# Locate <code>UDKSaveFile.ini</code> in <code>Steam\steamapps\common\DayOne\UDKGame\Config\</code>.
# Add <pre>ListSave=(OptionName="",OptionLabel="",Date="<filename>",friendlyDate="",Map=")</pre> line to the end of the file, replacing <code><filename></code> with the file name you found in step 1. Do not include the <code>.sav</code> at the end. The newly added line should look something like <pre>ListSave=(OptionName="",OptionLabel="",Date="2013929032514491",friendlyDate="",Map=")</pre>
+
# Make a backup of the file in case the original needs to be restored.
 +
# Open the file in a text editor and add <pre>ListSave=(OptionName="",OptionLabel="",Date="<filename>",friendlyDate="",Map=")</pre> line to the end of the file, replacing <code><filename></code> with the file name you found in step 1. Do not include the <code>.sav</code> at the end. The newly added line should look something like <pre>ListSave=(OptionName="",OptionLabel="",Date="2013929032514491",friendlyDate="",Map=")</pre>
 
# Start the game and click on <code>Load Game</code>.
 
# Start the game and click on <code>Load Game</code>.
 
# The recovered save will appear as <code>Day One</code><code>Savegame</code>.
 
# The recovered save will appear as <code>Day One</code><code>Savegame</code>.

Revision as of 18:50, 29 September 2013

Day One : Garry's Incident
Day One : Garry's Incident cover
Developers
Wild Games Studio
Engines
Unreal Engine 3
Release dates
Windows September 25, 2013

General information

Steam Community Discussions
Official website
Game manual

Availability

Template:Availability Table

Game data

Template:Game Location Table

Saved games have a .sav file extension.
Video settings are located in UDKEngine.ini.

Game data

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

General settings.
Eleven new toggles in video settings have been added since launch due to player demand.
Many of them either don't do anything or have cryptic names with no explanations.

Template:Video settings

Input settings

Template:Input Settings

Audio settings

Template:Audio settings

Issues fixed

Restoring lost saved games

Instructions

References