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Difference between revisions of "Controller:Razer Hydra"

From PCGamingWiki, the wiki about fixing PC games
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==Support in games==
 
==Support in games==
{{mm}} [[List_of_games_that_support_tracked_motion_controllers_in_non-VR_gameplay#Razer_Hydra.2C_a.k.a._Sixense|Games with native or hackable support]]
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''For a list of games, see [[List_of_games_that_support_tracked_motion_controllers_in_non-VR_gameplay#Razer_Hydra|List of Games with native or hackable support]].''
  
 
{{References}}
 
{{References}}

Revision as of 09:57, 29 December 2021

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Razer Hydra
Razer Hydra cover
XInput support
Razer Hydra on Wikipedia

Key points

Also known as Sixense, the company Razer co-operated with during the controller's production run.
Allows motion controls in some non-VR games.[1]
Lacks native XInput support, requiring the use of a XInput wrapper (see Windows) for games that do not support the controller natively.
Not wireless.

Inputs

  • Motion sensing: weak magnetic field 6dof tracking system per controller
  • 2 controllers, each has:
    • 1 × clickable analog stick: ls/rs with button 6
    • 1 × analog trigger: lt/rt
    • 1 × digital shoulder button: lb/rb
    • 5 × digital action buttons: 1, 2, 3, 4, 5 (middle button)

Availability

Amazon.com
Amazon.co.uk

Use with PC platforms

Windows

Requires FreePIE application to be able to emulate XInput devices and act like Xbox controller.
Users are able to use Razer Hydra in SteamVR. It requres SteamVR Driver for Razer Hydra - Used to emulate HTC Vive; requires an Oculus Rift.

Linux

Hydrajoy - Emulates Linux's uinput module.

Support in games

For a list of games, see List of Games with native or hackable support.


References