Difference between revisions of "Company of Heroes"
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Company of Heroes is a real-time strategy computer game developed by Relic Entertainment. | Company of Heroes is a real-time strategy computer game developed by Relic Entertainment. | ||
+ | |||
+ | == Availability == | ||
+ | {{Availability Table| | ||
+ | {{Availability Table/row| [http://www.amazon.com/Company-Heroes-Pc/dp/B000BL281W Retail] | {{ID|Retail}} | Requires disk check. Requires patching}} | ||
+ | {{Availability Table/row| Retail | {{ID|Retail}} | Requires disk check. Available in CD or DVD format}} | ||
+ | {{Availability Table/row| [http://store.steampowered.com/app/4560/ Steam] | {{ID|Steam}} | Fully patched}} | ||
+ | }} | ||
== Patches == | == Patches == | ||
Patches can be found [http://cohpatch.relic.com/ here] | Patches can be found [http://cohpatch.relic.com/ here] | ||
− | = Image scaling problem = | + | ==Improvements== |
+ | === Image scaling problem === | ||
Some users of the game, normally ATI card users using a HDMI connection rather than a DVI or D-SUB connection may have problems with Company of Heroes' resolution not scaling properly to their monitor. This is actually caused by the game forcing the resolution to be at 50hz (also caused by DirectX10) instead of 60hz. The way to fix this is to force the refresh rate to 60hz. | Some users of the game, normally ATI card users using a HDMI connection rather than a DVI or D-SUB connection may have problems with Company of Heroes' resolution not scaling properly to their monitor. This is actually caused by the game forcing the resolution to be at 50hz (also caused by DirectX10) instead of 60hz. The way to fix this is to force the refresh rate to 60hz. | ||
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<pre>"C:\Program Files\Company of Heroes\RelicCOH.exe" -refresh 60</pre> | <pre>"C:\Program Files\Company of Heroes\RelicCOH.exe" -refresh 60</pre> | ||
− | == Steam version startup crash == | + | === Steam version startup crash === |
The latest Steam version of this game won't start on some systems, crashing back to the desktop immediately. To solve this, navigate into the application folder: | The latest Steam version of this game won't start on some systems, crashing back to the desktop immediately. To solve this, navigate into the application folder: | ||
<pre>steam\steamapps\common\company of heroes\</pre> | <pre>steam\steamapps\common\company of heroes\</pre> | ||
Now, replace the file XThread.dll with an older, un-patched version of this file. You can get this from a fresh CD installation or from several sources on the web. | Now, replace the file XThread.dll with an older, un-patched version of this file. You can get this from a fresh CD installation or from several sources on the web. | ||
− | == Second monitor blacking out == | + | === Second monitor blacking out === |
When launching the game on a dual screen setup the secondary monitor will often be blacked out. To fix this hit alt+enter twice. | When launching the game on a dual screen setup the secondary monitor will often be blacked out. To fix this hit alt+enter twice. | ||
− | == Skip Splash Screens == | + | === Skip Splash Screens === |
Navigate to the folder: | Navigate to the folder: | ||
<pre>C:\Program Files (x86)\company of heroes\engine\movies\</pre> | <pre>C:\Program Files (x86)\company of heroes\engine\movies\</pre> | ||
Rename or delete the following files: divxintro.lua, divxmovie.avi, nvidiaintro.lua, relic_intro.divx, relicintro.lua, thqintro.lua, THQx.divx, TWIWMTB_1280x720.divx | Rename or delete the following files: divxintro.lua, divxmovie.avi, nvidiaintro.lua, relic_intro.divx, relicintro.lua, thqintro.lua, THQx.divx, TWIWMTB_1280x720.divx | ||
+ | |||
+ | == Game data == | ||
+ | === Save game location === | ||
+ | {{Save Game Table| | ||
+ | {{Save Game Table/row|Windows retail version|C:\Users\%USERPROFILE%\Documents\My Games\Company of Heroes\}} | ||
+ | {{Save Game Table/row|Windows Steam version|C:\Users\%USERPROFILE%\Documents\My Games\Company of Heroes\}} | ||
+ | }} | ||
+ | |||
+ | === [[Cloud Syncing]] === | ||
+ | {{Save Game Cloud Syncing| | ||
+ | {{Save Game Cloud Syncing/row| [[GameSave Manager]] | true | In the database. }} | ||
+ | }} | ||
== Notes == | == Notes == |
Revision as of 01:38, 27 January 2013
Company of Heroes is a real-time strategy computer game developed by Relic Entertainment.
Availability
Patches
Patches can be found here
Improvements
Image scaling problem
Some users of the game, normally ATI card users using a HDMI connection rather than a DVI or D-SUB connection may have problems with Company of Heroes' resolution not scaling properly to their monitor. This is actually caused by the game forcing the resolution to be at 50hz (also caused by DirectX10) instead of 60hz. The way to fix this is to force the refresh rate to 60hz.
For your steam version right click on Company of Heroes in your library to navigate to 'Properties', then 'Set Launch Options'. Here enter without quotation marks: "-refresh 60".
For a retail version of the game right click on your Company of Heroes shortcut and navigate to properties. In your target box put (without quotation marks) "-refresh 60" after everything already in the box. So for example it should look like:
"C:\Program Files\Company of Heroes\RelicCOH.exe" -refresh 60
Steam version startup crash
The latest Steam version of this game won't start on some systems, crashing back to the desktop immediately. To solve this, navigate into the application folder:
steam\steamapps\common\company of heroes\
Now, replace the file XThread.dll with an older, un-patched version of this file. You can get this from a fresh CD installation or from several sources on the web.
Second monitor blacking out
When launching the game on a dual screen setup the secondary monitor will often be blacked out. To fix this hit alt+enter twice.
Skip Splash Screens
Navigate to the folder:
C:\Program Files (x86)\company of heroes\engine\movies\
Rename or delete the following files: divxintro.lua, divxmovie.avi, nvidiaintro.lua, relic_intro.divx, relicintro.lua, thqintro.lua, THQx.divx, TWIWMTB_1280x720.divx
Game data
Save game location
Cloud Syncing
Template:Save Game Cloud Syncing
Notes