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Difference between revisions of "Arma 2"

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m (Robot: Cosmetic changes)
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ArmA II is a realistic tactical shooter for the PC and is developed by Bohemia Interactive. ArmA II is the spiritual successor to ArmA: Armed Assault (ArmA: Combat Operations in North America). Note: While available as a standalone, the article will be referring to ArmA: Combined Operations.
 
ArmA II is a realistic tactical shooter for the PC and is developed by Bohemia Interactive. ArmA II is the spiritual successor to ArmA: Armed Assault (ArmA: Combat Operations in North America). Note: While available as a standalone, the article will be referring to ArmA: Combined Operations.
  
=Windows=
+
= Windows =
  
===Availability===
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=== Availability ===
  
 
{| class="wikitable"
 
{| class="wikitable"
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No Mac version is available or planned. All versions are exactly the same.
 
No Mac version is available or planned. All versions are exactly the same.
  
===Releases===
+
=== Releases ===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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|}
 
|}
  
==Improvements==
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== Improvements ==
  
 
Note: Some of this information comes courtesy of [http://www.rockpapershotgun.com/forums/showthread.php?5611-README-Notable-Arma-2-tweaks this] thread on the [http://www.rockpapershotgun.com/forums/forum.php RPS Forums]. Some parts of this section may be lifted word by word from the thread.
 
Note: Some of this information comes courtesy of [http://www.rockpapershotgun.com/forums/showthread.php?5611-README-Notable-Arma-2-tweaks this] thread on the [http://www.rockpapershotgun.com/forums/forum.php RPS Forums]. Some parts of this section may be lifted word by word from the thread.
  
===Patches===
+
=== Patches ===
 
The latest patch 1.60 for ArmA II: Combined Ops is 1.60. The latest patch for vanilla ArmA II is 1.11. For manual updates, these are available on the ArmA II website. Note that while mods do require the latest patch, none require a downgrade.
 
The latest patch 1.60 for ArmA II: Combined Ops is 1.60. The latest patch for vanilla ArmA II is 1.11. For manual updates, these are available on the ArmA II website. Note that while mods do require the latest patch, none require a downgrade.
  
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*[http://www.arma2.com/index.php?option=com_rokdownloads&view=file&Itemid=20&id=510%3Aarma-2-patch-1-00-to-1&lang=en ARMA 2 Patch 1.00 to 1.09]
 
*[http://www.arma2.com/index.php?option=com_rokdownloads&view=file&Itemid=20&id=510%3Aarma-2-patch-1-00-to-1&lang=en ARMA 2 Patch 1.00 to 1.09]
  
===Startup Parameters===
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=== Startup Parameters ===
  
 
Startup parameters for the ArmA series are quite complicated, due to the engine being so complicated. An extensive accounting of the available parameters can be found [http://community.bistudio.com/wiki/ArmA:_Startup_Parameters here].
 
Startup parameters for the ArmA series are quite complicated, due to the engine being so complicated. An extensive accounting of the available parameters can be found [http://community.bistudio.com/wiki/ArmA:_Startup_Parameters here].
  
===Mods===
+
=== Mods ===
  
 
Installing these mods is quite easy thanks to the [http://www.six-updater.net/ Six Updater], though it is being replaced by [http://play.withsix.com/ Play withSIX]. Alternatively, [http://www.armaholic.com/ Armaholic] covers popular mods, scripts and addons.
 
Installing these mods is quite easy thanks to the [http://www.six-updater.net/ Six Updater], though it is being replaced by [http://play.withsix.com/ Play withSIX]. Alternatively, [http://www.armaholic.com/ Armaholic] covers popular mods, scripts and addons.
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|}
 
|}
  
===[[Field Of View (FOV)]]===
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=== [[Field Of View (FOV)]] ===
  
 
The Field of View can be changed in Arma 2 and mods such as Day Z by following the steps below. Thanks to [http://www.dayzpvp.com/ultimate-fov-field-of-view-guide-for-arma-2-and-dayz/ Day Z PvP] for the information.
 
The Field of View can be changed in Arma 2 and mods such as Day Z by following the steps below. Thanks to [http://www.dayzpvp.com/ultimate-fov-field-of-view-guide-for-arma-2-and-dayz/ Day Z PvP] for the information.
  
 
# Open this file in Notepad: "C:\Users\Username\Documents\ArmA 2\Username.ArmA2Profile"
 
# Open this file in Notepad: "C:\Users\Username\Documents\ArmA 2\Username.ArmA2Profile"
# Search for "fov". There are only 2 lines that contain fov near the bottom. They are:<p><pre>fovTop=XXXX;</pre> <pre>fovLeft=XXXX;</pre>fovTop is vertical FOV<br>fovLeft is horizontal FOV
+
# Search for "fov". There are only 2 lines that contain fov near the bottom. They are:<p><pre>fovTop=XXXX;</pre> <pre>fovLeft=XXXX;</pre>fovTop is vertical FOV<br />fovLeft is horizontal FOV
 
# Use [http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php this calculator] to find your FOV values in degrees by entering your screen resolution.
 
# Use [http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php this calculator] to find your FOV values in degrees by entering your screen resolution.
 
# Convert these values from degrees to radians by entering "XX degrees in radians" in a Google search.
 
# Convert these values from degrees to radians by entering "XX degrees in radians" in a Google search.
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|}
 
|}
  
===Graphic Tweaks===
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=== Graphic Tweaks ===
  
 
Set the 3D resolution and the interface resolution to exactly the same value. The value isn't as important, because no matter what, if the numbers don't equal, there will be performance loss. Ideally, both values would be set at 100.
 
Set the 3D resolution and the interface resolution to exactly the same value. The value isn't as important, because no matter what, if the numbers don't equal, there will be performance loss. Ideally, both values would be set at 100.
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</pre>
 
</pre>
  
===Disabling the Intro===
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=== Disabling the Intro ===
  
 
Add these commands to the startup parameters:
 
Add these commands to the startup parameters:
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</pre>
 
</pre>
  
==Game Data==
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== Game Data ==
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
==Issues and Fixes==
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== Issues and Fixes ==
  
==System Requirements==
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== System Requirements ==
 
{{SysReq_BaseTemplate
 
{{SysReq_BaseTemplate
 
|minOS_ = Windows XP/Windows Vista
 
|minOS_ = Windows XP/Windows Vista
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|recGPU1_ = Nvidia Geforce 8800GT or ATI Radeon 4850 or faster
 
|recGPU1_ = Nvidia Geforce 8800GT or ATI Radeon 4850 or faster
 
|recVRAM_ = 512
 
|recVRAM_ = 512
}}  
+
}}
  
[[Category: Game]]
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[[Category:Game]]
 
[[Category:Windows]]
 
[[Category:Windows]]

Revision as of 17:08, 12 September 2012

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

Template:Infobox

ArmA II is a realistic tactical shooter for the PC and is developed by Bohemia Interactive. ArmA II is the spiritual successor to ArmA: Armed Assault (ArmA: Combat Operations in North America). Note: While available as a standalone, the article will be referring to ArmA: Combined Operations.

Windows

Availability

Source Activation Notes
Developer Website
Icon overlay.png
/
DRM-free
Digital download or retail
Template:StoreLink
Icon overlay.png
Digital download
Template:StoreLink
Unknown
Digital download or retail
GameFly
Unknown
Digital download

No Mac version is available or planned. All versions are exactly the same.

Releases

Name Date Type Media Notes
Arma 2 26 June 2009 Standalone DVD; Download
Arma 2: Operation Arrowhead 29 June 2010 Standalone expansion DVD; Download
Arma 2: Combined Operations 29 June 2010 Standalone expansion DVD; Download Arma 2 and Arma 2: Operation Arrowhead
Arma 2: British Armed Forces 26 August 2010 Expansion Download
Arma 2: Private Military 30 November 2010 Expansion Download
Arma 2: Reinforcements 1 April 2011 Standalone expansion DVD; Download Combines British Armed Forces and Private Military Company

Improvements

Note: Some of this information comes courtesy of this thread on the RPS Forums. Some parts of this section may be lifted word by word from the thread.

Patches

The latest patch 1.60 for ArmA II: Combined Ops is 1.60. The latest patch for vanilla ArmA II is 1.11. For manual updates, these are available on the ArmA II website. Note that while mods do require the latest patch, none require a downgrade.

Startup Parameters

Startup parameters for the ArmA series are quite complicated, due to the engine being so complicated. An extensive accounting of the available parameters can be found here.

Mods

Installing these mods is quite easy thanks to the Six Updater, though it is being replaced by Play withSIX. Alternatively, Armaholic covers popular mods, scripts and addons.

Name Link Developer
ACE http://wiki.ace-mod.net/ Wagn
ACRE Available within Six Updater ACRE Team
Zeus AI http://forums.bistudio.com/showthread.php?89970-Zeus-AI-Combat-Skills Protegimus
STHUD and STMovement http://forums.bistudio.com/showthread.php?96791-ShackTac-Fireteam-HUD-(STHUD) zx64
WarFX : Blastcore http://www.armaholic.com/page.php?id=12975 Opticalsnare
DayZ http://www.dayzmod.com/ Dean "Rocket" Hall

Field Of View (FOV)

The Field of View can be changed in Arma 2 and mods such as Day Z by following the steps below. Thanks to Day Z PvP for the information.

  1. Open this file in Notepad: "C:\Users\Username\Documents\ArmA 2\Username.ArmA2Profile"
  2. Search for "fov". There are only 2 lines that contain fov near the bottom. They are:

    fovTop=XXXX;
    fovLeft=XXXX;
    fovTop is vertical FOV
    fovLeft is horizontal FOV
  3. Use this calculator to find your FOV values in degrees by entering your screen resolution.
  4. Convert these values from degrees to radians by entering "XX degrees in radians" in a Google search.
  5. Change fovTop to the value you have now, rounded to 2 decimal places.
  6. Divide your topFov number by the second number of your resolution's aspect ratio.
  7. Take the result of step 6 and multiply it by the first number of your resolution's aspect ratio.
  8. Change fovLeft to the value you have now, rounded to two decimal places.
  9. Save the file.

Some suggested FOV values in radians[1] for typical setups are:

Setup Type fovTop fovLeft
1920 x 1080 at 90 FOV 1.03 1.83
1680 x 1050 at 90 FOV 1.13 1.80
2560×1600 at 90 FOV 1.13 1.76

Graphic Tweaks

Set the 3D resolution and the interface resolution to exactly the same value. The value isn't as important, because no matter what, if the numbers don't equal, there will be performance loss. Ideally, both values would be set at 100.

Set Video Memory to "Default". By default (confusing, but keep reading), Arma II will cap the VRAM at an unspecified value. This value is actually lower than the "Default" option in the settings, but will still be named "Default".

Texture Quality is dependent on the amount of RAM in your system, but due to the tweak above, it is safe to set the option to higher values.

Disable VSync.

For a higher frame rate and reduced input latency, turn off the fancy options, like smoothing and head bobbing. To turn off motion blur, either download this mod or set post processing settings to "Very Low". This does speed up camera movement, so experiment to your liking.

For faster rendering, turn on PPAA instead of the normal AA (Anti-Aliasing).

To trick the engine into using all the power that your system has, add these commands to your startup parameters:

-maxmem=[yourmemory]
-maxvram=[yourvidcardmemory]
-cpuCount=[availableCPUcores]
-exThreads=[number] (The number varies. 1 if you have a two cores, 7 if you have a four or more.
Feel free to experiment with this setting to see if anything grants you higher performance.)

Disabling the Intro

Add these commands to the startup parameters:

-nosplash 
-skipintro

Game Data

Operating System Location
Windows XP C:\Users\Alessandro\Documents
Windows Vista C:\Users\Alessandro\Documents
Windows 7 C:\Users\Alessandro\Documents

Issues and Fixes

System Requirements

Template:SysReq BaseTemplate