Difference between revisions of "Antichamber"
From PCGamingWiki, the wiki about fixing PC games
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|publisher = Demruth | |publisher = Demruth | ||
|engine = [[Wikipedia:Unreal Engine 3|Unreal Engine 3]] | |engine = [[Wikipedia:Unreal Engine 3|Unreal Engine 3]] | ||
− | |release dates = 31 January | + | |release dates = 31 January 2013 |
}} | }} | ||
+ | '''Key points''' | ||
+ | {{++}} Developer has released his own '[http://steamcommunity.com/app/219890/discussions/0/864958451425168004/ Issues and temporary workarounds]' guide. | ||
'''General information''' | '''General information''' | ||
Line 49: | Line 51: | ||
|vsync_notes = | |vsync_notes = | ||
}} | }} | ||
+ | ===[[Widescreen resolution]]=== | ||
+ | {{--}} Many common resolutions are not available on the options menu. | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Edit DefaultInput.ini|ref=<ref>http://steamcommunity.com/app/219890/discussions/0/864958451425168004/</ref>}} | ||
+ | # Open *installdir*/UDKGame/Config/DefaultInput.ini | ||
+ | # Search for ConsoleKey and delete the following lines <pre>ConsoleKey=None | ||
+ | TypeKey=None</pre> | ||
+ | # Load the game and press ` or Tab | ||
+ | # Type <code>setres 2560x1440</code> or another custom resolution. | ||
==Input settings== | ==Input settings== | ||
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}} | }} | ||
− | ===Remapping=== | + | ===[[Remapping]]=== |
− | + | {{Fixbox|1= | |
+ | {{Fixbox/fix|Edit UDKInput.ini|ref=<ref>http://steamcommunity.com/app/219890/discussions/0/864958451425168004/</ref>}} | ||
+ | #In the Config directory open the '''UDKInput.ini''' file using Notepad. | ||
+ | #Under the '''[Engine.PlayerInput]''' section find '''Bindings=(Name="W",Command="GBA_MoveForward"'''. | ||
+ | #Change it and the ''Binding=...'' commands near it with your preferred input keys by changing ''Name="[Key]"''. | ||
− | + | The following commands are used: | |
* GBA_Jump | * GBA_Jump | ||
* GBA_MoveForward | * GBA_MoveForward | ||
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* GBA_Fire | * GBA_Fire | ||
* GBA_AltFire | * GBA_AltFire | ||
+ | }} | ||
== System requirements == | == System requirements == | ||
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|minGPU1_ = NVIDIA 8000 series or higher (Shader Model 3 Compatible) DirectX®:9.0c | |minGPU1_ = NVIDIA 8000 series or higher (Shader Model 3 Compatible) DirectX®:9.0c | ||
}} | }} | ||
+ | ==Issues unresolved== | ||
+ | ===Crash when drawing loops or cubes=== | ||
+ | {{ii}} From the developer: "I am aware that the algorithm for this can go a bit crazy and cause the game to crash if you try to do it with large or dense structures."<ref>http://steamcommunity.com/app/219890/discussions/0/864958451425168004/</ref> | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Crashes at Unreal logo=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Update PhysX drivers|ref=<ref>http://steamcommunity.com/app/219890/discussions/0/864958451425168004/</ref>}} | ||
+ | Update [[PhysX]] drivers. | ||
+ | }} | ||
+ | |||
+ | |||
+ | |||
{{References}} | {{References}} | ||
[[Category:Game]][[Category:Windows]] | [[Category:Game]][[Category:Windows]] |
Revision as of 17:10, 6 February 2013
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Template:Infobox Key points
- Developer has released his own 'Issues and temporary workarounds' guide.
General information
Availability
Improvements
Skip Unreal Engine video
Instructions |
---|
Game data
Video settings
Widescreen resolution
- Many common resolutions are not available on the options menu.
{{Fixbox|1= Template:Fixbox/fix
- Open *installdir*/UDKGame/Config/DefaultInput.ini
- Search for ConsoleKey and delete the following lines
ConsoleKey=None
TypeKey=None
- Load the game and press ` or Tab
- Type
setres 2560x1440
or another custom resolution.
Input settings
Remapping
Instructions |
---|
System requirements
Issues unresolved
Crash when drawing loops or cubes
- From the developer: "I am aware that the algorithm for this can go a bit crazy and cause the game to crash if you try to do it with large or dense structures."[1]
Issues fixed
Crashes at Unreal logo
Instructions |
---|