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Difference between revisions of "Antichamber"

From PCGamingWiki, the wiki about fixing PC games
Line 5: Line 5:
 
|publisher      = Demruth
 
|publisher      = Demruth
 
|engine        = [[Wikipedia:Unreal Engine 3|Unreal Engine 3]]
 
|engine        = [[Wikipedia:Unreal Engine 3|Unreal Engine 3]]
|release dates  = 31 January, 2013
+
|release dates  = 31 January 2013
 
}}
 
}}
 +
'''Key points'''
 +
{{++}} Developer has released his own '[http://steamcommunity.com/app/219890/discussions/0/864958451425168004/ Issues and temporary workarounds]' guide.
  
 
'''General information'''
 
'''General information'''
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|vsync_notes                =
 
|vsync_notes                =
 
}}
 
}}
 +
===[[Widescreen resolution]]===
 +
{{--}} Many common resolutions are not available on the options menu.
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Edit DefaultInput.ini|ref=<ref>http://steamcommunity.com/app/219890/discussions/0/864958451425168004/</ref>}}
 +
# Open *installdir*/UDKGame/Config/DefaultInput.ini
 +
# Search for ConsoleKey and delete the following lines <pre>ConsoleKey=None
 +
TypeKey=None</pre>
 +
# Load the game and press ` or Tab
 +
# Type <code>setres 2560x1440</code> or another custom resolution.
  
 
==Input settings==
 
==Input settings==
Line 60: Line 71:
 
}}
 
}}
  
===Remapping===
+
===[[Remapping]]===
[http://steamcommunity.com/sharedfiles/filedetails/?id=124125413 Guide on Steam - Please move here!]
+
{{Fixbox|1=
 +
{{Fixbox/fix|Edit UDKInput.ini|ref=<ref>http://steamcommunity.com/app/219890/discussions/0/864958451425168004/</ref>}}
 +
#In the Config directory open the '''UDKInput.ini''' file using Notepad.
 +
#Under the '''[Engine.PlayerInput]''' section find '''Bindings=(Name="W",Command="GBA_MoveForward"'''.
 +
#Change it and the ''Binding=...'' commands near it with your preferred input keys by changing ''Name="[Key]"''.
  
In the Config directory open the '''UDKInput.ini''' file. In the '''[Engine.PlayerInput]''' section find '''Bindings=(Name="W",Command="GBA_MoveForward"'''. Change it and the ''Binding=...'' commands near it with your preferred input keys by changing ''Name="[Key]"''. The following commands are used:
+
The following commands are used:
 
* GBA_Jump
 
* GBA_Jump
 
* GBA_MoveForward
 
* GBA_MoveForward
Line 72: Line 87:
 
* GBA_Fire
 
* GBA_Fire
 
* GBA_AltFire
 
* GBA_AltFire
 +
}}
  
 
== System requirements ==
 
== System requirements ==
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|minGPU1_ = NVIDIA 8000 series or higher (Shader Model 3 Compatible) DirectX®:9.0c
 
|minGPU1_ = NVIDIA 8000 series or higher (Shader Model 3 Compatible) DirectX®:9.0c
 
}}
 
}}
 +
==Issues unresolved==
 +
===Crash when drawing loops or cubes===
 +
{{ii}} From the developer: "I am aware that the algorithm for this can go a bit crazy and cause the game to crash if you try to do it with large or dense structures."<ref>http://steamcommunity.com/app/219890/discussions/0/864958451425168004/</ref>
 +
 +
==Issues fixed==
 +
===Crashes at Unreal logo===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Update PhysX drivers|ref=<ref>http://steamcommunity.com/app/219890/discussions/0/864958451425168004/</ref>}}
 +
Update [[PhysX]] drivers.
 +
}}
 +
 +
 +
 
{{References}}
 
{{References}}
 
[[Category:Game]][[Category:Windows]]
 
[[Category:Game]][[Category:Windows]]

Revision as of 17:10, 6 February 2013

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

Template:Infobox Key points

Developer has released his own 'Issues and temporary workarounds' guide.

General information

Steam Community Discussions

Availability

Template:Availability Table

Improvements

Skip Unreal Engine video

Instructions

Game data

Template:Game Location Table

Video settings

Template:Video Settings

Widescreen resolution

Many common resolutions are not available on the options menu.

{{Fixbox|1= Template:Fixbox/fix

  1. Open *installdir*/UDKGame/Config/DefaultInput.ini
  2. Search for ConsoleKey and delete the following lines
    ConsoleKey=None

TypeKey=None

  1. Load the game and press ` or Tab
  2. Type setres 2560x1440 or another custom resolution.

Input settings

Template:Input Settings

Remapping

Instructions

System requirements

Template:System Requirements

Issues unresolved

Crash when drawing loops or cubes

From the developer: "I am aware that the algorithm for this can go a bit crazy and cause the game to crash if you try to do it with large or dense structures."[1]

Issues fixed

Instructions



References