Difference between revisions of "Abomination: The Nemesis Project"
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|release dates = <sup>NA</sup> 1999 | |release dates = <sup>NA</sup> 1999 | ||
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− | Abomination: The Nemesis Project (also known as just Abomination) is a real-time tactics/action computer game released in 1999. In the game, the player leads a team of eight genetically altered | + | Abomination: The Nemesis Project (also known as just Abomination) is a real-time tactics/action computer game released in 1999. In the game, the player leads a team of eight genetically altered super soldiers (marines) to defeat an infestation of a global genetic plague which slowly turns into a super organism. |
Prior to release, Abomination was often referred to as the closest strategy fans would ever come to another X-COM. However, response to the game ranged from lukewarm to negative, with the game's A.I. being the most primary of grievances. | Prior to release, Abomination was often referred to as the closest strategy fans would ever come to another X-COM. However, response to the game ranged from lukewarm to negative, with the game's A.I. being the most primary of grievances. | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
|minOS = Windows 95 | |minOS = Windows 95 | ||
− | |recOS = Windows 95 | + | |recOS = Windows 95 |
|minproc = 166 MHz CPU | |minproc = 166 MHz CPU | ||
|recproc = 266 MHz CPU | |recproc = 266 MHz CPU | ||
− | |minmem = | + | |minmem = 32 MB RAM |
− | |recmem = | + | |recmem = 64 MB RAM |
− | |minHD = | + | |minHD = 500 MB |
|minGPU1 = VGA | |minGPU1 = VGA | ||
− | |minVRAM = | + | |minVRAM = 2 MB |
}} | }} |
Revision as of 16:15, 14 March 2012
Template:Infobox Abomination: The Nemesis Project (also known as just Abomination) is a real-time tactics/action computer game released in 1999. In the game, the player leads a team of eight genetically altered super soldiers (marines) to defeat an infestation of a global genetic plague which slowly turns into a super organism. Prior to release, Abomination was often referred to as the closest strategy fans would ever come to another X-COM. However, response to the game ranged from lukewarm to negative, with the game's A.I. being the most primary of grievances.