Difference between revisions of "California Games 2"
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==Video settings== | ==Video settings== | ||
{{Image|California Games 2 video settings.png|Graphic capability options}} | {{Image|California Games 2 video settings.png|Graphic capability options}} | ||
+ | |||
+ | By default the game will ask on each start which video mode you want to use. This can be circumvented by appending a letter representing the video mode to CGII.EXE. For instance CGII V will bypass the video selection screen and start the game in VGA mode. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Video Mode | ||
+ | !Resolution | ||
+ | !Colours | ||
+ | !Commandline option | ||
+ | !Comment | ||
+ | |- | ||
+ | |CGA | ||
+ | |320x200 | ||
+ | |4 | ||
+ | |CGII.EXE C | ||
+ | | | ||
+ | |- | ||
+ | |EGA | ||
+ | | | ||
+ | | | ||
+ | |CGII.EXE E | ||
+ | | | ||
+ | |- | ||
+ | |Hercules | ||
+ | |720x348 | ||
+ | |2 | ||
+ | |CGII.EXE H | ||
+ | |Only available with a Hercules adapter, or with DOSBox with machine=hercules | ||
+ | |- | ||
+ | |MCGA / VGA | ||
+ | | | ||
+ | |256 | ||
+ | |CGII.EXE V | ||
+ | | | ||
+ | |- | ||
+ | |Tandy | ||
+ | |320x200 | ||
+ | |16 | ||
+ | |CGII.EXE T | ||
+ | |Only available on Tandy 1000 machines, or with DOSBox with machine=tandy | ||
+ | |- | ||
+ | |} | ||
+ | |||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = |
Revision as of 11:10, 23 March 2020
Developers | |
---|---|
Epyx | |
Publishers | |
Epyx | |
Release dates | |
DOS | 1990 |
California Games | |
---|---|
Subseries of Games (Epyx) | |
California Games | 1988 |
California Games II | 1990 |
California Games (2009) | 2009 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Version differences
- At least two versions are known to exist [1]
V1.0
When looking through CGII.EXE, it contains the string "Version 1.0 12/26/90". This version does not support Adlib sound. The box for this version said "Adlib upgrade available", this was an upgrade that could be ordered from Epyx for $10.
V1.2.1
When looking through GCII.EXE, it contains the string "Version 1.2.1 4/3/91". This version has Adlib support, but only if you also have the file ADLIB.DAT.
Game data
Configuration file(s) location
- The game auto detects the hardware on each startup. There is no configuration file.
Save game data location
- The game does not support saving progress, it does however have a high-score table
System | Location |
---|---|
DOS | <path-to-game>\CG2MED.YAY |
Video settings
By default the game will ask on each start which video mode you want to use. This can be circumvented by appending a letter representing the video mode to CGII.EXE. For instance CGII V will bypass the video selection screen and start the game in VGA mode.
Video Mode | Resolution | Colours | Commandline option | Comment |
---|---|---|---|---|
CGA | 320x200 | 4 | CGII.EXE C | |
EGA | CGII.EXE E | |||
Hercules | 720x348 | 2 | CGII.EXE H | Only available with a Hercules adapter, or with DOSBox with machine=hercules |
MCGA / VGA | 256 | CGII.EXE V | ||
Tandy | 320x200 | 16 | CGII.EXE T | Only available on Tandy 1000 machines, or with DOSBox with machine=tandy |
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | CGA, EGA, Hercules, MCGA, Tandy, PCjr, VGA |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2.0 | |
Processor (CPU) | Intel 8088 / 8086 | |
System memory (RAM) | 512 KB | |
Hard disk drive (HDD) |