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Difference between revisions of "Amnesia: The Dark Descent"

From PCGamingWiki, the wiki about fixing PC games
m (Cover.)
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Amnesia: The Dark Descent is a survival horror game created by Frictional Games. It is available for PC, MAC, and Linux.
 
Amnesia: The Dark Descent is a survival horror game created by Frictional Games. It is available for PC, MAC, and Linux.
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 +
==System Requirements==
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Windows
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{{SysReq
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|minOS = Windows XP/Vista/7
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|minproc = 2.0Ghz
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|minmem = 2 GB
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|minHD = 3 GB free
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|minGPU1 =  Radeon X1000/Nvidia GeForce 6
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}}
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 +
Mac OS X
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{{SysReq
 +
|minOS = Mac OS X 10.5.8 or Newer
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|minproc = 2.0Ghz
 +
|minmem = 1 GB
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|minHD = 2 GB free
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|minGPU1 = Radeon X1000/GeForce 6
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}}
  
 
==Graphical Tweaks==
 
==Graphical Tweaks==

Revision as of 12:42, 24 February 2012

Template:Infobox

Amnesia: The Dark Descent is a survival horror game created by Frictional Games. It is available for PC, MAC, and Linux.

System Requirements

Windows Template:SysReq

Mac OS X Template:SysReq

Graphical Tweaks

POM and Shadow Distorting

To enable Parallax Occlusion Mapping and Shadow Distorting with eye-vector clamping do the following:

  1. Replace the default "deferred_gbuffer_solid_frag.glsl" with this one in "amnesia the dark descent\core\shaders".
  2. Change ParallaxQuality="1" and GBufferType="1" in main_settings.cfg in Documents/Amnesia folder

Useful Links

HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! Original thread containing on the Frictional Games forum