Difference between revisions of "Age of Empires"
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{{:Age of Empires (series)}} | {{:Age of Empires (series)}} | ||
+ | =Windows= | ||
==Availability== | ==Availability== | ||
− | + | {{Availability Table| | |
− | + | {{Availability Table/row| Retail | {{ID|Retail}} | Part of the Age Of Empires Collector's Edition.}} | |
− | + | }} | |
− | |||
− | |||
− | + | ==Improvements== | |
+ | ===Patches=== | ||
+ | {{ii}} Age of Empires: Rise of Rome 1.0a suffers from a serious save game related bug. If a projectile (arrow from archers, ships, towers, siege weapons) is "flying" through the air while saving a game, the save game becomes corrupted. Loading it will crash the game. | ||
==Game data== | ==Game data== | ||
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}} | }} | ||
− | == | + | ==Video settings== |
− | === | + | [[File:game_settings.png|290px|right|thumb|General settings.]] |
− | + | {{Video Settings | |
+ | |widescreen_resolution =false | ||
+ | |widescreen_resolution_notes= | ||
+ | |multimonitor =false | ||
+ | |multimonitor_notes = | ||
+ | |fov =false | ||
+ | |fov_notes = | ||
+ | |windowed =true | ||
+ | |windowed_notes = | ||
+ | |fullscreen =false | ||
+ | |fullscreen_notes = | ||
+ | |anisotropic =false | ||
+ | |anisotropic_notes = | ||
+ | |antialiasing =false | ||
+ | |antialiasing_notes = | ||
+ | |vsync =unknown | ||
+ | |vsync_notes = | ||
+ | }} | ||
− | + | ==Input settings== | |
+ | {{Input Settings | ||
+ | |key_remap =true | ||
+ | |key_remap_notes = | ||
+ | |acceleration_option =unknown | ||
+ | |acceleration_option_notes = | ||
+ | |controller_support =false | ||
+ | |controller_support_notes = | ||
+ | }} | ||
− | == | + | == Issues fixed == |
− | + | === Lag when the music changes === | |
+ | While playing Age of Empires the games freezes for a second every time the background music track changes. | ||
+ | Disabling the music via settings or command line is the only solution. | ||
+ | {{ii}} This occurs only when using the MIDI music. Some versions of the game with CD Audio don't have this issue. | ||
− | == | + | === In-game colors looks odd === |
− | For solution see: [[Colors Fixes]] | + | For a solution see: [[Colors Fixes]] |
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==System requirements== | ==System requirements== | ||
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|minVRAM = 1 MB | |minVRAM = 1 MB | ||
}} | }} | ||
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[[Category:Windows]] | [[Category:Windows]] | ||
[[Category:Mac]] | [[Category:Mac]] |
Revision as of 12:25, 3 March 2013
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Template:Infobox Age of Empires (series)
Windows
Availability
Improvements
Patches
- Age of Empires: Rise of Rome 1.0a suffers from a serious save game related bug. If a projectile (arrow from archers, ships, towers, siege weapons) is "flying" through the air while saving a game, the save game becomes corrupted. Loading it will crash the game.
Game data
Save game location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Issues fixed
Lag when the music changes
While playing Age of Empires the games freezes for a second every time the background music track changes. Disabling the music via settings or command line is the only solution.
- This occurs only when using the MIDI music. Some versions of the game with CD Audio don't have this issue.
In-game colors looks odd
For a solution see: Colors Fixes