Difference between revisions of "Chivalry: Medieval Warfare"
From PCGamingWiki, the wiki about fixing PC games
m (migrated requirements template) |
m (And that's all for UE) |
||
Line 3: | Line 3: | ||
|developer = [http://www.tornbanner.com/ Torn Banner Studios] | |developer = [http://www.tornbanner.com/ Torn Banner Studios] | ||
|publisher = [http://www.tornbanner.com/ Torn Banner Studios] | |publisher = [http://www.tornbanner.com/ Torn Banner Studios] | ||
− | |engine = | + | |engine = Unreal Engine 3 |
|release dates = October 16, 2012 | |release dates = October 16, 2012 | ||
}} | }} |
Revision as of 09:22, 17 February 2013
General Information
- Chivalry: Medieval Warfare is multiplayer-only.
Availability
Improvements
Skip intro videos
Instructions |
---|
Optimize Textures
Optimizer Textures
For users that have problems with low framerate this might help.
For Steam users it should be pointed at C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\
Game data
- The file
UDKSystemSettings.ini
contains the most important settings.
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Launch options
Notable Launch Options :
-resx/-resy
: Sets the game resolution e.g. :-resx=1920 -resy=1080
for 1080p-borderless
: Starts the game as a borderless windowed fullscreen.-dx11
: Starts the game in Directx11-mode : dx11 is not officially supported but it allows the use of anti-aliasing.
Disabling doubletap dodge
- Because accidentally doubletap dodging can be devastating to your health.
Instructions |
---|
Rebinding the console key
- The default key seems to be geared towards US keyboards so if the console isn't working for you for one reason or another try this.
Instructions |
---|