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Difference between revisions of "Blur"

From PCGamingWiki, the wiki about fixing PC games
m (Robot: Cosmetic changes)
m (migrated requirements template, replaced: == System Requirements == → ==System requirements==, {{SysReq → {{System Requirements)
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|publisher      = [[Wikipedia:publisher|Activision]]
 
|publisher      = [[Wikipedia:publisher|Activision]]
 
|engine        = Horizon
 
|engine        = Horizon
|release dates  = <sup>NA</sup> May 25, 2010<br /><sup>EU</sup> May 28, 2010
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|release dates  = May 25, 2010
|steam          = 42640
 
 
}}
 
}}
 
Blur was released in May 2010 and developed by [[Wikipedia:developer|Bizarre Creations]] using the Horizon engine.
 
 
 
== Issues And Fixes ==
 
== Issues And Fixes ==
 
=== Unable to Play Online ===
 
=== Unable to Play Online ===
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To play Blur online via Tunngle, simply download and install the Tunngle client before logging in and searching 'Blur' in the search box to the left of the client. Enter the Blur room and you will connect to the VLAN system, meaning you can simply launch Blur and navigate to the Local Area Network multiplayer game mode, where Tunngle games will then become visible.
 
To play Blur online via Tunngle, simply download and install the Tunngle client before logging in and searching 'Blur' in the search box to the left of the client. Enter the Blur room and you will connect to the VLAN system, meaning you can simply launch Blur and navigate to the Local Area Network multiplayer game mode, where Tunngle games will then become visible.
== System Requirements ==
+
 
{{SysReq
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==System requirements==
 +
{{System Requirements
 +
|OSfamily = Windows
 
|minOS = Windows XP, Windows Vista, Windows 7
 
|minOS = Windows XP, Windows Vista, Windows 7
 
|recOS = Windows XP, Windows Vista, Windows 7
 
|recOS = Windows XP, Windows Vista, Windows 7
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|minHD = 14 GB
 
|minHD = 14 GB
 
|recHD = 14 GB
 
|recHD = 14 GB
|minGPU1 = 256 MB NVIDIA GeForce 6600GT or better or ATI Radeon 1600XT or better with Shader 3.0 capabilities.
+
|minGPU = 256 MB NVIDIA GeForce 6600GT or better or ATI Radeon 1600XT or better with Shader 3.0 capabilities.
|recGPU1 = 256 MB NVIDIA GeForce 7800GT or better or ATI Radeon 1800XT or better with Shader 3.0 capabilities
+
|recGPU = 256 MB NVIDIA GeForce 7800GT or better or ATI Radeon 1800XT or better with Shader 3.0 capabilities
 
}}
 
}}
  
[[Category:Game]]
 
 
[[Category:Windows]]
 
[[Category:Windows]]

Revision as of 09:43, 8 February 2013

Template:Infobox

Issues And Fixes

Unable to Play Online

This is an issue which has remained unfixed since release; and essentially involves an inability to connect to online games, whether it is logging into the online service or actually locating games. The cause of the issue is Blur's overly strict reliance on port forwarding, although often ensuring uPnP is enabled and that the correct ports are forwarded will not actually solve the issue. As of now the only reliable way to play online is to use Virtual LAN (Local Area Network) software such as Hamachi or Tunngle, the latter of which still has an active Blur community.

To play Blur online via Tunngle, simply download and install the Tunngle client before logging in and searching 'Blur' in the search box to the left of the client. Enter the Blur room and you will connect to the VLAN system, meaning you can simply launch Blur and navigate to the Local Area Network multiplayer game mode, where Tunngle games will then become visible.

System requirements

Template:System Requirements