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Difference between revisions of "User:Gorilli09/Sandbox/Better Video"

From PCGamingWiki, the wiki about fixing PC games
(Created page with "<includeonly><span id="Video settings"></span>{{#switch:{{#var:section}} |Availability/done |Monetization |DLC/done |Microtransactions |Game data/done |Game data/config |Save...")
 
(Replaced content with "{{delete}}")
Tag: Replaced
 
Line 1: Line 1:
<includeonly><span id="Video settings"></span>{{#switch:{{#var:section}}
+
{{delete}}
|Availability/done
 
|Monetization
 
|DLC/done
 
|Microtransactions
 
|Game data/done
 
|Game data/config
 
|Save game cloud syncing={{#vardefine:section|Video}}
 
|#Default = {{#ifeq:{{NAMESPACE}}||[[Category:Invalid section order]]}}
 
}}{{#vardefine:Video|present}}<!--
 
-->{{#ifeq:{{#var:VR}}|true|{{ii}} This game requires a virtual reality headset (see [[#VR support|VR support]] for details).}}
 
<div class="container-pcgwikitable"><table class="pcgwikitable template-infotable" id="table-settings-video">
 
<tr class="template-infotable-head table-settings-video-head-row">
 
<th scope="col" style="width: 230px;" class="table-settings-video-head-parameter">Display</th>
 
<th scope="col" style="width: 50px" class="table-settings-video-head-rating">State</th>
 
{{#if: {{{wsgf link|}}} |
 
<th scope="col" style="width: 50px" class="table-settings-video-head-rating-WSGF"><abbr title="Widescreen Gaming Forum awards">WSGF</abbr></th>
 
<th scope="col" style="width: 490px" class="table-settings-video-head-notes">Notes</th> |
 
<th scope="col" style="width: 540px" class="table-settings-video-head-notes">Notes</th>
 
}}
 
</tr>
 
 
 
{{#switch: {{#var:VR}},{{{widescreen resolution|}}}{{{widescreen resolution modes|}}}{{{widescreen resolution notes|}}} | true, | true,false | true,unknown = | #default=
 
<!-- Widescreen support -->
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:Widescreen resolution|Widescreen resolution]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross-a|{{{widescreen resolution}}}||{{{widescreen resolution notes|}}}}}</td>
 
<td colspan="2" class="table-settings-video-body-notes">{{#arraymaptemplate:{{{widescreen resolution modes|}}}|User:Gorilli09/Sandbox/Better Video/widescreen resolution|,}}{{#if: {{{widescreen resolution modes|}}} | <br>}}{{{widescreen resolution notes|}}}</td>
 
{{#if: {{{wsgf link|}}} | <td class="table-settings-video-body-rating-WSGF">{{WSGF|ws-{{{widescreen wsgf award|}}}|{{{wsgf link|}}}|Widescreen WSGF award}}</td> }}
 
{{#if: {{{wsgf link|}}} | <td class="table-settings-video-body-notes"> | <td colspan="2" class="table-settings-video-body-notes"> }} {{{widescreen resolution notes|}}}</td>
 
</tr>
 
}}
 
 
 
{{#switch: {{#var:VR}},{{{ultrawidescreen|}}}{{{ultrawidescreen notes|}}} | true, | true,false | true,unknown = | #default=
 
<!-- Ultra-widescreen support -->
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:Ultra-widescreen|<abbr title="Game can run at an ultra-widescreen (21:9) resolution">Ultra-widescreen</abbr>]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross-a|{{{ultrawidescreen|}}}||{{{ultrawidescreen notes|}}}}}</td>
 
{{#if: {{{wsgf link|}}} | <td class="table-settings-video-body-rating-WSGF">{{WSGF|uw-{{{ultrawidescreen wsgf award|}}}|{{{wsgf link|}}}|Ultra-widescreen WSGF award}}</td> }}
 
{{#if: {{{wsgf link|}}} | <td class="table-settings-video-body-notes"> | <td colspan="2" class="table-settings-video-body-notes"> }} {{{ultrawidescreen notes|}}}</td>
 
</tr>
 
}}
 
 
 
{{#switch: {{#var:VR}},{{{multimonitor|}}}{{{multimonitor notes|}}} | true, | true,false | true,unknown = | #default=
 
<!-- Multi-monitor support -->
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:Multi-monitor|<abbr title="Game can run at a spanned resolution across multiple displays">Multi-monitor</abbr>]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross-a|{{{multimonitor}}}||{{{multimonitor notes|}}}}}</td>
 
{{#if: {{{wsgf link|}}} | <td class="table-settings-video-body-rating-WSGF">{{WSGF|mm-{{{multimonitor wsgf award|}}}|{{{wsgf link|}}}|Multi-monitor WSGF award}}</td> }}
 
{{#if: {{{wsgf link|}}} | <td class="table-settings-video-body-notes"> | <td colspan="2" class="table-settings-video-body-notes"> }} {{{multimonitor notes|}}}</td>
 
</tr>
 
}}
 
 
 
{{#switch: {{#var:VR}},{{{4k ultra hd|}}}{{{4k ultra hd notes|}}} | true, | true,false | true,unknown = | #default=
 
<!-- 4K Ultra HD support -->
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:4K Ultra HD|<abbr title="Game can run at 4K (3840x2160) resolution">4K Ultra HD</abbr>]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross-a|{{{4k ultra hd|}}}||{{{4k ultra hd notes|}}}}}</td>
 
{{#if: {{{wsgf link|}}} | <td class="table-settings-video-body-rating-WSGF">{{WSGF|4k-{{{4k ultra hd wsgf award|}}}|{{{wsgf link|}}}|4K Ultra HD WSGF award}}</td> }}
 
{{#if: {{{wsgf link|}}} | <td class="table-settings-video-body-notes"> | <td colspan="2" class="table-settings-video-body-notes"> }} {{{4k ultra hd notes|}}}</td>
 
</tr>
 
}}
 
 
 
{{#switch: {{#var:VR}},{{{windowed|}}}{{{windowed notes|}}} | true, | true,false | true,unknown = | #default=
 
<!-- Windowed mode -->
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:Windowed|<abbr title="Game can run in a regular windowed mode">Windowed</abbr>]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross-a|{{{windowed}}}||{{{windowed notes|}}}}}</td>
 
<td colspan="2" class="table-settings-video-body-notes">{{#if: {{{windowed notes|}}} | {{{windowed notes|}}} | {{#ifeq: {{{windowed|}}} | false | {{#if: {{#var:DOS}}{{#var:PC booter}} | ''For [[DOSBox]] toggle with'' {{key|Alt|Enter}} ''(see the [[Glossary:Windowed|glossary page]] for other workarounds).'' | ''See the [[Glossary:Windowed|glossary page]] for potential workarounds.'' }}}}}}</td>
 
</tr>
 
}}
 
 
 
{{#switch: {{#var:VR}},{{{borderless windowed|}}}{{{borderless windowed notes|}}} | true, | true,false | true,unknown = | #default=
 
<!-- Borderless fullscreen mode -->
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:Borderless fullscreen windowed|<abbr title="Game can run in a borderless fullscreen windowed mode">Borderless fullscreen windowed</abbr>]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross-a|{{{borderless windowed}}}||{{{borderless windowed notes|}}}}}</td>
 
<td colspan="2" class="table-settings-video-body-notes">{{#if: {{{borderless windowed notes|}}}|{{{borderless windowed notes|}}}|
 
{{#switch: {{{windowed|}}}|true|hackable=
 
{{#ifeq: {{{borderless windowed}}}|false|
 
{{#if: {{#var:Unity}} | ''Enable windowed mode and use the {{code|-popupwindow}} [[Glossary:Command line arguments|parameter]] (or see the [[Glossary:Borderless fullscreen windowed|glossary page]]).''|{{#if: {{#var:DOS}}{{#var:PC booter}} | | ''See the [[Glossary:Borderless fullscreen windowed|glossary page]] for potential workarounds.''}}}}
 
}}
 
                        |false= ''See the [[Glossary:Borderless fullscreen windowed|glossary page]] for potential workarounds.''
 
}}
 
}}</td>
 
</tr>
 
}}
 
 
 
<!-- Anti-aliasing -->
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross-a-na|{{{antialiasing|}}}||{{{antialiasing notes|}}}}}</td>
 
<td colspan="2" class="table-settings-video-body-notes">{{#if: {{{antialiasing notes|}}} | {{{antialiasing notes|}}} | {{#ifeq: {{{antialiasing|}}} | false | {{#if: {{#var:DOS}}{{#var:PC booter}} | | ''See the [[Glossary:Anti-aliasing (AA)#Forcing anti-aliasing|glossary page]] for potential workarounds.''}}}}}}</td>
 
</tr>
 
 
 
<!-- High-fidelity upscaling -->
 
{{#if:{{{upscaling|}}}|
 
{{#ifeq:{{{upscaling|}}}|unknown||
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:High-fidelity upscaling|High-fidelity upscaling]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross-a-na|{{{upscaling|}}}||{{{upscaling notes|}}}}}</td>
 
<td colspan="2" class="table-settings-video-body-notes">{{#arraymaptemplate:{{{upscaling tech|}}}|Video/upscaling|,}}{{#if: {{{upscaling tech|}}} | <br>}}{{{upscaling notes|}}}</td>
 
</tr>
 
}}
 
}}
 
 
 
<!-- Vsync -->
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross-a|{{{vsync}}}||unnecessary}}</td>
 
<td colspan="2" class="table-settings-video-body-notes">{{#if: {{{vsync notes|}}} | {{{vsync notes|}}} | {{#switch: {{{vsync|}}} | always on | false = {{#if: {{#var:DOS}}{{#var:PC booter}} | ''For [[DOSBox]] use an [[DOSBox#Unofficial builds|unofficial build]] (see the [[Glossary:Vertical sync (Vsync)|glossary page]] for other workarounds).'' | ''See the [[Glossary:Vertical sync (Vsync)|glossary page]] for potential workarounds.'' }}}}}}</td>
 
</tr>
 
 
 
<!-- 60/120 FPS support -->
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:Frame rate (FPS)|<abbr title="Game can run at 60 frames per second">60 FPS</abbr> {{#switch:{{{60 fps|}}}{{{120 fps|}}}
 
|unknownunknown
 
|truetrue
 
|limitedlimited
 
|falsefalse = and <abbr title="Game can run at 120 frames per second (or higher)">120+ FPS</abbr>]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross|{{{60 fps}}}||{{{60 fps notes|}}}}}</td>
 
<td colspan="2" class="table-settings-video-body-notes">{{{60 fps notes|}}}{{#if: {{{60 fps notes|}}}|{{#if: {{{120 fps notes|}}}|<br/>}}}}{{{120 fps notes|}}}</td>
 
</tr>
 
|#Default  =]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross|{{{60 fps}}}||{{{60 fps notes|}}}}}</td>
 
<td colspan="2" class="table-settings-video-body-notes">{{{60 fps notes|}}}</td>
 
</tr>
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:Frame rate (FPS)|<abbr title="Game can run at 120 frames per second (or higher)">120+ FPS</abbr>]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross|{{{120 fps}}}||{{{120 fps notes|}}}}}</td>
 
<td colspan="2" class="table-settings-video-body-notes">{{{120 fps notes|}}}</td>
 
</tr>
 
}}
 
<!-- HDR support -->
 
{{#switch: {{#var:VR}},{{{hdr|}}}{{{hdr notes|}}} | true, | true,false | true,unknown = | #default=
 
{{#if: {{#cargo_query:tables=API|where=
 
  (_pageID = {{PAGEID}} AND  OpenGL_versions HOLDS LIKE  '%') OR
 
  (_pageID = {{PAGEID}} AND Direct3D_versions HOLDS LIKE  '9%') OR
 
  (_pageID = {{PAGEID}} AND Direct3D_versions HOLDS LIKE '10%') OR
 
  (_pageID = {{PAGEID}} AND Direct3D_versions HOLDS LIKE '11%') OR
 
  (_pageID = {{PAGEID}} AND Direct3D_versions HOLDS LIKE '12%')
 
  |fields=Direct3D_versions,OpenGL_versions|no html|default=}}
 
| {{#vardefine:show HDR|true}}{{#vardefine:retrofit HDR|true}} }}
 
{{#ifeq: {{{hdr|}}}{{{hdr notes|}}}{{#var:show HDR}} | unknown ||
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:High dynamic range (HDR)|<abbr title="Game supports expanded color space on HDR-compatible displays">High dynamic range display (HDR)</abbr>]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross-a|{{#if: {{{hdr|}}} | {{{hdr|}}} | unknown }}||{{{hdr notes|}}}}}</td>
 
<td colspan="2" class="table-settings-video-body-notes">{{#if: {{{hdr notes|}}} | {{{hdr notes|}}} | {{#switch: {{{hdr|}}} | limited | true | always on | hackable = | #default = {{#if: {{#var:retrofit HDR}} | {{#ifeq:{{#var:Unreal Engine 4|false}}|true|''See the [[Engine:Unreal Engine 4#High dynamic range (HDR)|engine page]] to force native HDR output, or the [[Glossary:High dynamic range (HDR)#Enable HDR output in unsupported games|glossary page]] for other alternatives.''|''See the [[Glossary:High dynamic range (HDR)#Enable HDR output in unsupported games|glossary page]] for potential alternatives.''}} }} }}}}</td>
 
</tr>
 
}}
 
}}
 
<!-- Adaptive Exposure -->
 
{{#switch: {{{adaptive exposure|}}}{{{adaptive exposure notes|}}} | | unknown = | #default=
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">Adaptive Exposure</th>
 
<td class="table-settings-video-body-rating">{{Tickcross-a-na|{{{adaptive exposure|}}}||{{{adaptive exposure notes|}}}}}</td>
 
<td colspan="2" class="table-settings-video-body-notes">{{{adaptive exposure notes|}}}</td>
 
</tr>
 
}}
 
<!-- Color blind mode -->
 
{{#ifeq: {{{color blind|}}}{{{color blind notes|}}} | false ||
 
{{#ifeq: {{{color blind|}}}{{{color blind notes|}}} | unknown ||
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:Color blind mode|Color blind mode]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross|{{{color blind|}}}||{{{color blind notes|}}}}}</td>
 
<td colspan="2" class="table-settings-video-body-notes">{{{color blind notes|}}}</td>
 
</tr>
 
}}
 
<!-- NEW SECTION -->
 
<tr class="template-infotable-secondhead table-settings-input-head-row">
 
<th scope="col" style="width: 230px;" class="table-settings-input-head-parameter">Graphics</th>
 
<th scope="col" style="width: 50px;" class="table-settings-input-head-rating"></th>
 
<th scope="col" style="width: 540px;" class="table-settings-input-head-notes"></th>
 
</tr>
 
 
 
{{#switch: {{#var:VR}},{{{fov|}}}{{{fov notes|}}} | true, | true,false | true,unknown = | #default=
 
<!-- Field of view -->
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:Field of view (FOV)|<abbr title="Game has an adjustable field of view">Field of view (FOV)</abbr>]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross-na|{{{fov|}}}||{{{fov notes|}}}}}</td>
 
<td colspan="2" class="table-settings-video-body-notes">{{{fov notes|}}}</td>
 
</tr>
 
}}
 
 
 
<!-- Anisotropic filtering -->
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter">[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]</th>
 
<td class="table-settings-video-body-rating">{{Tickcross-a-na|{{{anisotropic|}}}||{{{anisotropic notes|}}}}}</td>
 
<td colspan="2" class="table-settings-video-body-notes">{{#if: {{{anisotropic notes|}}} | {{{anisotropic notes|}}} | {{#ifeq: {{{anisotropic|}}} | false | {{#if: {{#var:DOS}}{{#var:PC booter}} | | ''See the [[Glossary:Anisotropic filtering (AF)|glossary page]] for potential workarounds.''}}}}}}</td>
 
</tr>
 
 
 
<!-- Ray tracing -->
 
{{#switch: {{{ray tracing|}}}{{{ray tracing notes|}}} | | unknown = | #default=
 
<tr class="template-infotable-body table-settings-video-body-row">
 
<th scope="row" class="table-settings-video-body-parameter"><abbr title="Game implements ray tracing">[[Glossary:Ray tracing (RT)|Ray tracing (RT)]]</abbr></th>
 
<td class="table-settings-video-body-rating">{{Tickcross-a-na|{{{ray tracing|}}}||{{{ray tracing notes|}}}}}</td>
 
<td colspan="2" class="table-settings-video-body-notes">{{{ray tracing notes|}}}</td>
 
</tr>
 
}}
 
}}<!-- Hidden property
 
-->{{#ifeq:{{#var:VR}}|false| {{#ifeq:{{{widescreen resolution|}}}|false| {{#ifeq:{{{multimonitor|}}}{{{ultrawidescreen|}}}{{{4k ultra hd|}}}|falsefalsefalse||[[Category:Invalid template usage (Video)]]}} }} }}<!--
 
-->{{#if:{{#var:screenshots}}|{{#vardefine:Video settings screenshots|true}}{{#vardefine:screenshots|}}}}<!--
 
--></table></div><!--
 
-->{{#ifeq:{{#var:Unreal Engine 4|false}}|true|{{mm}} The game engine may allow for manual configuration of the game via its variables. See the [[Engine:Unreal Engine 4|Unreal Engine 4]] page for more details.}}<!--
 
-->{{#ifeq:{{#var:Unity|false}}|true|{{mm}} The game engine may allow for manual configuration of the game via its variables. See the [[Engine:Unity|Unity]] page for more details.}}<!--
 
--></includeonly><!--
 
--><noinclude>
 
{{User:Gorilli09/Sandbox/Better Video
 
|wsgf link                    =
 
|widescreen wsgf award        =
 
|ultrawidescreen wsgf award    =
 
|multimonitor wsgf award      =
 
|4k ultra hd wsgf award        =
 
|widescreen resolution        = true
 
|widescreen resolution modes  = 16:9, 16:10
 
|widescreen resolution notes  =
 
|ultrawidescreen              = true
 
|ultrawidescreen modes        = 21:9, 32:9
 
|ultrawidescreen notes        =
 
|multimonitor                  = true
 
|multimonitor notes            =
 
|4k ultra hd                  = true
 
|4k ultra hd notes            =
 
|windowed                      = true
 
|windowed notes                =
 
|borderless windowed          = true
 
|borderless windowed notes    =
 
|antialiasing                  = true
 
|antialiasing tech            = MSAA, FXAA, TAA, DLAA
 
|antialiasing notes            =
 
|upscaling                    = true
 
|upscaling tech                = DLSS 1, FSR 1, XeSS
 
|upscaling notes              =
 
|vsync                        = true
 
|vsync notes                  =
 
|60 fps                        = true
 
|60 fps notes                  =
 
|120 fps                      = true
 
|120 fps notes                =
 
|hdr                          = true
 
|hdr notes                    =
 
|color blind                  = true
 
|color blind modes            = Deuteranopia, Protanopia, Tritanopia, Monochromacy, Hue wheel
 
|color blind notes            =
 
|adaptive exposure            = true
 
|adaptive exposure notes      =
 
|fov                          = true
 
|fov notes                    =
 
|anisotropic                  = true
 
|anisotropic notes            =
 
|texture filtering            = true
 
|texture filtering modes      =
 
|texture filtering notes      =
 
|sharpness                    = true
 
|sharpness notes              =
 
|ambient occlusion            = true
 
|ambient occlusion modes      = HBAO+
 
|ambient occlusion notes      =
 
|bloom                        = true
 
|bloom notes                  =
 
|screen space reflections      = true
 
|screen space reflections notes=
 
|chromatic aberration          = true
 
|chromatic aberration notes    =
 
|depth of field                = true
 
|depth of field notes          =
 
|film grain                    = true
 
|film grain notes              =
 
|lens flare                    = true
 
|lens flare notes              =
 
|motion blur                  = true
 
|motion blur notes            =
 
|vignette                      = true
 
|vignette notes                =
 
|ray tracing                  = true
 
|ray tracing notes            =
 
}}
 

Latest revision as of 19:53, 8 February 2023

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