Difference between revisions of "Bulletstorm"
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===Framerate (FPS) Cap=== | ===Framerate (FPS) Cap=== | ||
In the <code>StormEngine</code> file in the Config folder, <code>MaxSmoothedFrameRate</code> can be moved to a higher cap. The frame cap can be removed by setting <code>bSmoothFrameRate</code> to 'false'. | In the <code>StormEngine</code> file in the Config folder, <code>MaxSmoothedFrameRate</code> can be moved to a higher cap. The frame cap can be removed by setting <code>bSmoothFrameRate</code> to 'false'. | ||
+ | |||
+ | ==System Requirements== | ||
+ | {{SysReq | ||
+ | |minOS = Windows XP/Vista/7 | ||
+ | |recOS = Windows Vista/7 | ||
+ | |minproc = Dual Core 1.6 GHz | ||
+ | |recproc = Quadcore 2.0 GHz | ||
+ | |minmem = 1.5 GB | ||
+ | |recmem = 2 GB | ||
+ | |minHD = 9 GB free | ||
+ | |minGPU1 = DirectX 9.0c Compatible GPU with 256 MB RAM | ||
+ | |recGPU1 = DirectX 9.0c Compatible GPU with 512 MB RAM | ||
+ | }} | ||
=Notes= | =Notes= |
Revision as of 11:41, 9 April 2012
Bulletstorm is a poorly optimised console port from Epic Games. Many hangovers from the Xbox 360 version are present, including auto-aim on by default and a single button that is contextual. These options can be disabled in the game, but there are many hidden options that can only be changed in a config file which is encrypted, and can only be opened using a third party utility.
Windows
Version Differences
Digital Rights Management (DRM)
This game requires the use of Games For Windows Live (GFWL) on all versions of the game. There is currently no known technique to disable GFWL in the game.
Issues And Fixes
Bulletstorm configuration files are encrypted. A utility called BulletStormINIeditor can be used to edit configuration files.[1]
Configuration files can be found in:
Bulletstorm/StormGame/Config
Mouse Smoothing
In the StormInput
file in the Config folder, bEnableMouseSmoothing
can be set to 'false' to disable mouse smoothing.
Toggle ADS
This method is used to toggle ADS with 'right mouse button'. If you wish to use a different button, replace RightMouseButton
with an alternative keybind.
In the StormInput
file in the Config folder, find the group [StormGame.BSPlayerInput]
.
Within that group, locate: Bindings=(Name="BSBA_Target",Command="ButtonPress L2 | OnRelease ButtonRelease L2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
and replace it with the following:
Bindings=(Name="BSBA_Target",Command="setbind RightMouseButton ToggleAimOn",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Beneath that line, insert the following three lines:
Bindings=(Name="ToggleAimOn",Command="ButtonPress L2 | setbind RightMouseButton ToggleAimOff")
Bindings=(Name="ToggleAimOff",Command="ButtonRelease L2 | setbind RightMouseButton ToggleAimOn")
Bindings=(Name="RightMouseButton",Command="ToggleAimOn",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Save the file.
Note: It appears that lines that are commented out disappear when the file is re-opened - likely due to encryption. Make backups as necessary.
ADS Sensitivity
In the StormInput
file in the Config folder, MouseSensitivity
can be set to a lower value (default: 60) to reduce sensitivity. The change applies to base sensitivity as well as ADS, however changing the value to ~10 makes both sensitivities feel similar.
Graphical Tweaks
Field Of Vision (FOV)
In the StormCamera
file in the Config folder, the default value is set to 85, and can be adjusted.
Framerate (FPS) Cap
In the StormEngine
file in the Config folder, MaxSmoothedFrameRate
can be moved to a higher cap. The frame cap can be removed by setting bSmoothFrameRate
to 'false'.