Difference between revisions of "Warhammer 40,000: Dawn of War: Soulstorm"
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− | == System | + | ==System requirements== |
− | {{ | + | {{System Requirements |
− | | | + | |OSfamily_ = Windows |
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− | | | + | |minOS_ = Windows® 98/2000/XP/ME |
− | | | + | |minproc_ = 1.4 GHz Intel Pentium III or AMD Athlon XP processor |
− | | | + | |minmem_ = 256 MB RAM |
− | | | + | |minHD_ = 4.5 GB |
− | + | |minGPU1_ = 32 MB DirectX 9.0b compatible AGP video card with Hardware Transform and Lighting and 32MB of Video RAM | |
+ | |||
+ | |recproc_ = 2.2 GHz Intel Pentium 4 or equivalent | ||
+ | |recmem_ = 512 MB System RAM (required for 8-player multiplayer games) | ||
+ | |recGPU1_ = nVidia GeForce 3 or ATI Radeon 8500 or equivalent with 64 MB of Video RAM | ||
}} | }} | ||
[[Category:Game]] | [[Category:Game]] | ||
[[Category:Windows]] | [[Category:Windows]] |
Revision as of 23:15, 4 January 2013
Template:Infobox Warhammer 40,000: Dawn of War (series)
Key Points
- Dawn of War and all of its expansions are highly modifiable and several high quality mods are available.
- To unlock the original races for multiplayer, previous expansions must be installed to prompt unlocking.
- Dawn of War previously used Gamespy, support for which was discontinued at the end of 2012 due to their takeover.
- Pseudo-Multiplayer is still possible thanks to GameRanger, or alternatively using Hamachi.
General Information
Video Settings
Field Of View (FOV)
- This fix will greatly enhance zoom capabilities.
Instructions |
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Vertical Sync (Vsync)
Instructions |
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Anti-Aliasing (AA)
- Forcing AA will render fonts blurry and harder to read.
- Forcing AA via graphics driver will result in greater AA. INI fix is probably only 2x AA.
Instructions |
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