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Difference between revisions of "Glossary:OpenGL"

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| 2.1 || Radeon HD 2350 || GeForce 6 series, GeForce 7 series
 
| 2.1 || Radeon HD 2350 || GeForce 6 series, GeForce 7 series
 
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| 3.3 || Radeon HD series || GeForce 8, GeForce 9, GeForce 100, GeForce 200 and GeForce 300 series
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| 3.3 || Radeon HD series || GeForce 8, GeForce 9, GeForce 100, GeForce 200 and GeForce 300
 
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| 4.2 || HD 5000 series, HD 6000 Series || GeForce 400 series, GeForce 500 series, GeForce 600 series
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| 4.2 || HD 5000, HD 6000 || GeForce 400, GeForce 500, GeForce 600  
 
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Revision as of 20:11, 21 March 2012

Introduction

OpenGL is a collection of OS agnostic APIs that allows for the creation of 2D and 3D computer graphics. Chances are that if you are playing a Native Linux or Mac (Operating System) game, it is running on OpenGL. Unlike DirectX, OpenGL doesn't need to be installed or updated, whether the OS and hardware support the required version or not. A card that supports a particular version of OpenGL will support all prior versions as well. In most cases, the drivers necessary to take advantage of OpenGL are included alongside


OpenGL Version Supported Radeon Cards Supported Nvidia Cards
2.1 Radeon HD 2350 GeForce 6 series, GeForce 7 series
3.3 Radeon HD series GeForce 8, GeForce 9, GeForce 100, GeForce 200 and GeForce 300
4.2 HD 5000, HD 6000 GeForce 400, GeForce 500, GeForce 600

Related links

OpenGL Wikipedia article