Difference between revisions of "Space Pirates and Zombies"
m (updated template usage) |
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===[[Save game cloud syncing]]=== | ===[[Save game cloud syncing]]=== | ||
− | {{Save Game Cloud Syncing | + | {{Save Game Cloud Syncing |
− | + | |steam_cloud =true | |
+ | |steam_cloud_notes =Syncs save games. | ||
+ | |origin = | ||
+ | |origin_notes = | ||
+ | |uplay = | ||
+ | |uplay_notes = | ||
+ | |gamesave_manager =true | ||
+ | |gamesave_manager_notes = | ||
+ | |gamestow =true | ||
+ | |gamestow_notes = | ||
+ | |synctocloud =false | ||
+ | |synctocloud_notes = | ||
+ | |square_enix = | ||
+ | |square_enix_notes = | ||
}} | }} | ||
Revision as of 10:43, 19 June 2013
General information
Availability
Game data
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Issues fixed
Lag and Stuttering with Catalyst 12.3
Stuttering is caused by game defaulting to one processor core. Change this by opening task manager, right-click "spazgame.exe" under "processes", set affinity and select at least 2 cores Alternatively, check the "Direct X Compatibility Mode" in the startup options
Steam startup failure
Some users report putting Steam into to offline mode and launching the game will allow normal use.