Difference between revisions of "Shift 2: Unleashed"
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|publisher = [[Wikipedia:Electronic Arts|Electronic Arts]] | |publisher = [[Wikipedia:Electronic Arts|Electronic Arts]] | ||
|engine = Madness Engine | |engine = Madness Engine | ||
− | |release dates = | + | |release dates = March 29, 2011 |
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}} | }} | ||
− | + | {{:Need for Speed (series)}} | |
''''Shift 2: Unleashed'''' is the second in EA's more realistic ''Need for Speed: Shift'' series. | ''''Shift 2: Unleashed'''' is the second in EA's more realistic ''Need for Speed: Shift'' series. | ||
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== Availability == | == Availability == | ||
− | {{ | + | {{Availability Table| |
− | {{ | + | {{Availability Table/row| {{StoreLink|Amazon|B00488PZ0U}} | {{ID|Amazon}} | }} |
− | {{ | + | {{Availability Table/row| {{StoreLink|Steam|47920}} | {{ID|Steam}} | }} |
}} | }} | ||
=== [[Digital Rights Management (DRM)]] === | === [[Digital Rights Management (DRM)]] === | ||
− | Uses TAGES Solidshield with a 5 machine activation limit | + | Uses TAGES Solidshield with a 5 machine activation limit. |
== Video Settings == | == Video Settings == | ||
Line 77: | Line 74: | ||
* To save a set-up, use the Shift button. However, there seems to be a bug in the game that reverts changed values to their old values. | * To save a set-up, use the Shift button. However, there seems to be a bug in the game that reverts changed values to their old values. | ||
− | == System | + | ==System requirements== |
− | {{ | + | {{System Requirements |
− | | | + | |OSfamily = Windows |
− | | | + | |minOS = Windows XP (SP3), Vista (SP2), Windows 7 |
− | | | + | |minproc = Intel Core® 2 Duo 2.0 GHz/AMD Athlon X2 64 2.4GHz |
− | | | + | |minmem = 2 GB |
− | | | + | |minHD = 7GB |
− | | | + | |minGPU = NVidia GeForce 8 Series or higher, ATI HD3 Series or higher, 256MB VRAM |
− | | | + | |recOS = Windows 7 |
− | | | + | |recproc = Intel Core 2 Duo E6600 2.4GHz or AMD Phenom 8400 Triple-Core |
− | | | + | |recmem = 3 GB |
− | | | + | |recHD = 10 GB |
− | | | + | |recGPU = 512MB VRAM |
}} | }} | ||
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[[Category:Windows]] | [[Category:Windows]] |
Revision as of 08:08, 14 February 2013
Template:Infobox Need for Speed (series) 'Shift 2: Unleashed' is the second in EA's more realistic Need for Speed: Shift series.
Availability
Digital Rights Management (DRM)
Uses TAGES Solidshield with a 5 machine activation limit.
Video Settings
Input Settings
Input lag where you steer but the car doesn't respond for a significant amount of time can be resolved by changing the DampeningEnabled="1" string to "0" in vehicleset_pc_custom_pad.xml and reselecting the "Custom" controller scheme in game.
Issues
A poster on No Grip Racing details numerous fixes for a number of problems here.
Should it be deleted, the text of the post is as follows:
Issues:
- low graphics quality
- low FPS and stutters
- input lag
- poor FFB
- cars feel like floating instead of driving on asphalt
- AA not working
- settings (car set-up, graphics) do not stick
- Game will not start
Solutions:
- Force AF to 16x through the gfx card driver
- http://www.overclock.net/ati/979202-shift-2-performance-fixes.html#post12952722
- Edit DampeningEnabled="1" string to "0" in vehicleset_pc_custom_pad.xml and reselect controller scheme in game (to custom pad of course). Should work with custom wheel file as well. Disbale 'Allow Game To Adjust Settings' in Logitech Profiler.
- FFB is different for sure in Shift 2. The one thing really missing is tyre grip in the FFB.
- This is mostly caused by the default set-ups being very loose. See this thread how to tweak set-ups for more responsive handling.
- Apparently AA in S2U is software-based that makes the 'classic' AA not work. With ATI cards, you can enable Morphological Filtering in the driver, this gives good AA but comes with a huge performance drop. For nVidia cards, read this thread.
- To save a set-up, use the Shift button. However, there seems to be a bug in the game that reverts changed values to their old values.