Difference between revisions of "Antichamber"
From PCGamingWiki, the wiki about fixing PC games
m (migrated requirements template, replaced: OSfamily_ → OSfamily, minOS_ → minOS, minproc_ → minproc, minmem_ → minmem, minHD_ → minHD, minGPU1_ → minGPU, removed: Category:Game) |
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{{Fixbox/fix|Edit UDKInput.ini|ref=<ref>http://steamcommunity.com/app/219890/discussions/0/864958451425168004/</ref>}} | {{Fixbox/fix|Edit UDKInput.ini|ref=<ref>http://steamcommunity.com/app/219890/discussions/0/864958451425168004/</ref>}} | ||
#In the Config directory open the '''UDKInput.ini''' file using Notepad. | #In the Config directory open the '''UDKInput.ini''' file using Notepad. | ||
− | #Under the '''[Engine.PlayerInput]''' section find '''Bindings=(Name="W",Command="GBA_MoveForward"'''. | + | #Under the '''[Engine.PlayerInput]''' section find '''Bindings=(Name="W",Command="GBA_MoveForward"'''. |
− | #Change it and the ''Binding=...'' commands near it with your preferred input keys by changing ''Name="[Key]"''. | + | #Change it and the ''Binding=...'' commands near it with your preferred input keys by changing ''Name="[Key]"''. |
The following commands are used: | The following commands are used: | ||
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== System requirements == | == System requirements == | ||
{{System Requirements | {{System Requirements | ||
− | | | + | |OSfamily = Windows |
− | | | + | |minOS = Windows XP SP2, Vista, or Windows 7 |
− | | | + | |minproc = 2.0+ GHz or better (dual core recommended) |
− | | | + | |minmem = 2 GB |
− | | | + | |minHD = 1 GB |
− | | | + | |minGPU = NVIDIA 8000 series or higher (Shader Model 3 Compatible) DirectX®:9.0c |
}} | }} | ||
==Issues unresolved== | ==Issues unresolved== | ||
Line 115: | Line 115: | ||
}} | }} | ||
+ | {{References}} | ||
− | + | [[Category:Windows]] | |
− | |||
− |
Revision as of 02:00, 8 February 2013
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Template:Infobox Key points
- Developer has released his own 'Issues and temporary workarounds' guide.
General information
Availability
Improvements
Skip Unreal Engine video
Instructions |
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Game data
Video settings
Widescreen resolution
- Many common resolutions are not available on the options menu.
Instructions |
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Input settings
Remapping
Instructions |
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System requirements
Issues unresolved
Crash when drawing loops or cubes
- From the developer: "I am aware that the algorithm for this can go a bit crazy and cause the game to crash if you try to do it with large or dense structures."[1]
Issues fixed
Crashes at Unreal logo
Instructions |
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