Difference between revisions of "Alpha Protocol"
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Alpha Protocol is a new IP developed by Obsidian Entertainment. | Alpha Protocol is a new IP developed by Obsidian Entertainment. | ||
− | ==Graphical Tweaks== | + | == Graphical Tweaks == |
The basic graphics settings for Alpha Protocol are rather basic. There are some other settings which can be altered in the <code>APEngine.ini</code> file which can be found in the following directory: | The basic graphics settings for Alpha Protocol are rather basic. There are some other settings which can be altered in the <code>APEngine.ini</code> file which can be found in the following directory: | ||
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Then set the file to read only again in the windows properties and launch the game. | Then set the file to read only again in the windows properties and launch the game. | ||
− | ==Save Game Data== | + | == Save Game Data == |
− | ===Save Game Location=== | + | === Save Game Location === |
{{Save Game Locations | {{Save Game Locations | ||
|os_1=Windows 7 | |os_1=Windows 7 | ||
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}} | }} | ||
− | [[Category:Game]] [[Category:Windows]] | + | [[Category:Game]] |
+ | [[Category:Windows]] |
Revision as of 17:06, 12 September 2012
Alpha Protocol is a new IP developed by Obsidian Entertainment.
Graphical Tweaks
The basic graphics settings for Alpha Protocol are rather basic. There are some other settings which can be altered in the APEngine.ini
file which can be found in the following directory:
C:\Users\[your username]\My Documents\Alpha Protocol\APGame\Config\APEngine.ini
Before editing the file you must right click it, select properties and uncheck the "read only" box. Editing the following settings should improve the game's graphics (note: it is probably best to make a backup of this file before editing it in case something goes wrong):
- Trilinear=True
- MaxAnisotropy=16 (Set this to 4, 8, or 16 depending on your PC capability)
- EnableHighPolyChars=True
- MaxShadowResolution=4096 (Set this to 1024, 2048 or 4096 depending on your PC capability)
- bEnableBranchingPCFShadows=True
- bEnableForegroundShadowsOnWorld=True
- UseBackgroundLevelStreaming=false
- OnlyStreamInTextures=True
- OneFrameThreadLag=False
Then set the file to read only again in the windows properties and launch the game.