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Topic on Talk:Hitman World of Assassination

Ok, sorry for reading the source incorrectly then haha. Is it then only a 1 frame hitch only when a mirror comes into view or is it a constant hitch that happens for the whole duration a mirror is into view and thus not only when it comes into view? As from the general knowledge of the game using DX12, does this issue resolve itself after playing a level for a while and looking at a mirror multiple times? As this could be shader-compilation related stutter?

I'll look at this myself tonight or tomorrow with RTSS to confirm it. Sorry for making this something bigger than it might be, it is just a weird issue to me haha.