Topic on User talk:Macgovern
- (cur prev topic) 13:08, 5 November 2023 . . Aemony (talk | contribs) commented on "Suggestion to change the video field "ray tracing" to "hardware ray tracing"" (This was discussed quite a lot among the staff members and we eventually landed on clarifying the mixed use of the ray tracing row in the...) . . +1,215
- (cur prev topic) 13:35, 3 November 2023 . . Fa.ma (talk | contribs) edited a post on "Suggestion to change the video field "ray tracing" to "hardware ray tracing"" . . -488
- (cur prev topic) 12:54, 3 November 2023 . . Fa.ma (talk | contribs) commented on "Suggestion to change the video field "ray tracing" to "hardware ray tracing"" (First i had my concerns with the team's decision on the guide for ray tracing options not being precise enough. But then i thought about...) . . +608
- (cur prev topic) 20:09, 28 October 2023 . . Fa.ma (talk | contribs) commented on "Suggestion to change the video field "ray tracing" to "hardware ray tracing"" (Thank you, As commonly known Hardware Ray Tracing means an essential increase in visual accuracy and quality. The RT feature is a quite i...) . . +1,230
- (cur prev topic) 17:53, 28 October 2023 . . Macgovern (talk | contribs) commented on "Suggestion to change the video field "ray tracing" to "hardware ray tracing"" (I concur. There is an internal PCGamingWiki discussion on whether the change is worth it, so hopefully something will come of that.) . . +131
- (cur prev topic) 17:25, 28 October 2023 . . Fa.ma (talk | contribs) edited a post on "Suggestion to change the video field "ray tracing" to "hardware ray tracing"" . . 0
- (cur prev topic) 17:24, 28 October 2023 . . Fa.ma (talk | contribs) edited a post on "Suggestion to change the video field "ray tracing" to "hardware ray tracing"" . . +123
- (cur prev topic) 17:19, 28 October 2023 . . Fa.ma (talk | contribs) commented on "Suggestion to change the video field "ray tracing" to "hardware ray tracing"" (We see a lot of confusion with people about custom GI solutions like UE5's Lumen. They mistake it as an explicit hardware ray tracing fea...) . . +976