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Topic on Talk:Hotline Miami 2: Wrong Number

  • (cur prev topic) 23:14, 27 April 2015 . . Anonymous (talk | contribs) commented on "On Abstraction Games' role in development" (As I've had the opportunity to see the process here, I'm going to just say it stays as it does.) . . +95
  • (cur prev topic) 11:49, 22 April 2015 . . Silent (talk | contribs) commented on "On Abstraction Games' role in development" (But in the case of Abstraction, they DO work on the game. THEY add system-level features, THEY handle patches now, THEY handle user suppo...) . . +207
  • (cur prev topic) 05:46, 22 April 2015 . . LaserMoai (talk | contribs) commented on "On Abstraction Games' role in development" (It doesn't matter what the main message of the comment was. If I understand correctly, it implies that Abstraction handled the porting to...) . . +152
  • (cur prev topic) 21:03, 21 April 2015 . . Lordtobi909 (talk | contribs) commented on "On Abstraction Games' role in development" (GeneralFailer, the link you gave stating that Dennaton would "talk to Abstraction" refers to the question how the in-game level editor wo...) . . +839
  • (cur prev topic) 20:27, 21 April 2015 . . Silent (talk | contribs) commented on "On Abstraction Games' role in development" (Well, they got an intro splash even BEFORE Dennaton ;) I'd say keep as is, ie. as I reverted. They seem to push plenty of work into the g...) . . +372
  • (cur prev topic) 20:23, 21 April 2015 . . LaserMoai (talk | contribs) commented on "On Abstraction Games' role in development" (Yeah, I was mostly saying against excluding them. Them not being mentioned on pretty much any official resources is pretty confusing.) . . +133
  • (cur prev topic) 20:16, 21 April 2015 . . Silent (talk | contribs) commented on "On Abstraction Games' role in development" (I don't think so. They got a GameMaker-based game from Dennaton and building upon that. They also provide support now, so I'd say it's fa...) . . +273
  • (cur prev topic) 18:01, 21 April 2015 . . LaserMoai (talk | contribs) commented on "On Abstraction Games' role in development" (According to Dennis Wedin, Abstraction Games "did the final port" so it might make sense to list them as "Engine porting" or something li...) . . +249