Topic on Talk:A.I.M. 2: Clan Wars
This page shows the changes between two versions of a post by Eddman in the topic "DirectX 7 and wrappers" on Talk:A.I.M. 2: Clan Wars.
You can see other versions of this post at its history page.
Line 1: | Line 1: | ||
− | I just tested the GOG release. It does have its own | + | I just tested the GOG release. It does have its own DDraw-&-D3D8 to 9 wrappers. Funnily enough, the game crashes at launch with these. |
I replaced them with dgVoodoo and it now works. Tracing shows that it only uses D3D8.1 for rendering, and also seems to be using Pixel Shader 1.4. | I replaced them with dgVoodoo and it now works. Tracing shows that it only uses D3D8.1 for rendering, and also seems to be using Pixel Shader 1.4. | ||
− | It also accesses DirectDraw but it doesn't really seem to be doing much with it. It's not even DD7; seems to be DD1. Maybe | + | It also accesses DirectDraw but it doesn't really seem to be doing much with it. It's not even DD7; seems to be DD1. Maybe it's used for video playback? |
In any case, as far as D3D is concerned, it's 8 only. | In any case, as far as D3D is concerned, it's 8 only. |