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Topic on User talk:Lextra2

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First of all; please stay friendly. I'm only trying to make sure, just as I expect that you are as well, that the quality of PCGW-pages stay optimal. Apart from maybe a bad layout (instead of mocking me and saying I should fix it, you could also ask for more feedback and learn from it?), there are in my opinion much larger problems causing why I removed it from the page: It contains already existing fixes on the page (which is again not desired on PCGW by many here on PCGW), while also disabling several effects (not all users maybe want to disable all of them, or maybe only one of them, or only want the main fixes). So, it maybe does too much all at once and thus more than only fixing some issues in the game. Mods that disable effects in games should in general only disable one effect per mod or have a configuration file allowing users to determine which effect to disable or not, if I'm right, there is no such option here for users.<br>
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First of all; please stay friendly. I'm only trying to make sure, just as I expect that you are as well, that the quality of PCGW-pages stay optimal. Apart from maybe a bad layout (instead of mocking me and saying I should fix it, you could also ask for more feedback and learn from it?), there are in my opinion much larger problems causing why I removed it from the page: It contains already existing fixes on the page (which is again not desired on PCGW by many here on PCGW), while also disabling several effects (not all users maybe want to disable all of them, or maybe only one of them, or only want the main fixes). So, it maybe does too much all at once and thus more than only fixing some issues in the game. Mods that disable effects in games should in general only disable one effect per mod or have a configuration file allowing users to determine which effect to disable or not and there should be documentation about it on PCGW. If disabling effects only requires users to edit game's config files, you should instead mention how to do this on the PCGW page.<br>
  
 
"Yes there is. The changelog.txt file the mod comes with lists EXACTLY in which file to find every-single-change. So someone who really wants to change something is perfectly be able to. Did you even try the mod? Did you even spent ANY time looking at the mod or what is written on the mod page? I highly doubt it." --> Then instead of only mentioning a mod, it might be much better if the individual instructions for disabling individual effects would be noted on the PCGW page instead of an all-in-one mod disabling them all and people having to look in a txt-file on how to do it themselves. I honestly missed the changelog.txt file and I expect many others will too.<br>
 
"Yes there is. The changelog.txt file the mod comes with lists EXACTLY in which file to find every-single-change. So someone who really wants to change something is perfectly be able to. Did you even try the mod? Did you even spent ANY time looking at the mod or what is written on the mod page? I highly doubt it." --> Then instead of only mentioning a mod, it might be much better if the individual instructions for disabling individual effects would be noted on the PCGW page instead of an all-in-one mod disabling them all and people having to look in a txt-file on how to do it themselves. I honestly missed the changelog.txt file and I expect many others will too.<br>
  
 
"manually go into the game files and scroll through hundreds of files and lines to find the correct variable" I think PCGW should offer users choice and thus the instructions for disabling individual effects should be listed on the PCGW-page with maybe a link to this mod's download in case people want to disable them all at the same time. Because now if people don't want them all disabled, they still have to go manually into game files....
 
"manually go into the game files and scroll through hundreds of files and lines to find the correct variable" I think PCGW should offer users choice and thus the instructions for disabling individual effects should be listed on the PCGW-page with maybe a link to this mod's download in case people want to disable them all at the same time. Because now if people don't want them all disabled, they still have to go manually into game files....